Exemple #1
0
        private static void SpawnItem([NotNull] ArgWorker.ItemProxy item)
        {
            Map map = Current.Game.AnyPlayerHomeMap;

            if (map == null)
            {
                return;
            }

            Thing   thing    = PurchaseHelper.MakeThing(item.Thing.Thing, item.Stuff?.Thing, item.Quality);
            IntVec3 position = DropCellFinder.TradeDropSpot(map);

            if (item.Thing.Thing.Minifiable)
            {
                ThingDef minifiedDef   = item.Thing.Thing.minifiedDef;
                var      minifiedThing = (MinifiedThing)ThingMaker.MakeThing(minifiedDef);
                minifiedThing.InnerThing = thing;
                minifiedThing.stackCount = 1;
                PurchaseHelper.SpawnItem(position, map, minifiedThing);
            }
            else
            {
                thing.stackCount = 1;
                PurchaseHelper.SpawnItem(position, map, thing);
            }

            Find.LetterStack.ReceiveLetter("SirRandoo is here", @"SirRandoo has sent you a rare item! Enjoy!", LetterDefOf.PositiveEvent, thing);
        }
Exemple #2
0
        private void SpawnItem()
        {
            ThingDef result = Proxy.Stuff?.Thing;

            if (!Proxy.Thing.Thing.CanBeStuff(Proxy.Stuff?.Thing))
            {
                var stuffs = new List <ThingDef>();

                foreach (ThingDef possible in GenStuff.AllowedStuffsFor(Proxy.Thing.Thing))
                {
                    if (!Data.ItemData.TryGetValue(possible.defName, out ItemData data) || !data.IsStuffAllowed)
                    {
                        continue;
                    }

                    stuffs.Add(possible);
                }

                result = !stuffs.TryRandomElementByWeight(s => s.stuffProps.commonality, out ThingDef stuff)
                    ? GenStuff.RandomStuffByCommonalityFor(Proxy.Thing.Thing)
                    : stuff;
            }

            Thing   thing    = PurchaseHelper.MakeThing(Proxy.Thing.Thing, result, Proxy.Quality);
            IntVec3 position = DropCellFinder.TradeDropSpot(Map);

            if (Proxy.Thing.Thing.Minifiable)
            {
                ThingDef minifiedDef   = Proxy.Thing.Thing.minifiedDef;
                var      minifiedThing = (MinifiedThing)ThingMaker.MakeThing(minifiedDef);
                minifiedThing.InnerThing = thing;
                minifiedThing.stackCount = Quantity;
                PurchaseHelper.SpawnItem(position, Map, minifiedThing);
            }
            else
            {
                thing.stackCount = Quantity;
                PurchaseHelper.SpawnItem(position, Map, thing);
            }

            Find.LetterStack.ReceiveLetter(
                (Quantity > 1 ? Proxy.Thing.Name.Pluralize() : Proxy.Thing.Name).Truncate(15, true).CapitalizeFirst(),
                "TKUtils.ItemLetter.ItemDescription".LocalizeKeyed(Quantity.ToString("N0"), Proxy.AsString(Quantity > 1), Purchaser.username),
                ItemHelper.GetLetterFromValue(Price),
                thing
                );
        }
Exemple #3
0
        private void PerformWeaponLookup([NotNull] string query)
        {
            var worker = ArgWorker.CreateInstance(query);

            if (!worker.TryGetNextAsItem(out ArgWorker.ItemProxy item) || !item.IsValid() || !item.Thing.Thing.IsWeapon)
            {
                MessageHelper.ReplyToUser(_invoker, "TKUtils.InvalidItemQuery".LocalizeKeyed(worker.GetLast()));

                return;
            }

            if (item.TryGetError(out string error))
            {
                MessageHelper.ReplyToUser(_invoker, error);

                return;
            }

            var result = new List <string>();

            Thing thing = PurchaseHelper.MakeThing(item.Thing.Thing, item.Stuff.Thing, item.Quality);

            CommandRouter.MainThreadCommands.Enqueue(
                () =>
            {
                result.AddRange(WeaponStats.Select(s => s.ValueToString(thing.GetStatValue(s))));

                if (item.Thing.Thing.IsMeleeWeapon)
                {
                    result.AddRange(MeleeWeaponStats.Select(s => s.ValueToString(thing.GetStatValue(s))));
                }

                if (item.Thing.Thing.IsRangedWeapon)
                {
                    result.AddRange(RangedWeaponStats.Select(s => s.ValueToString(thing.GetStatValue(s))));
                }

                NotifyLookupComplete(ResponseHelper.JoinPair(item.Thing.ToString(), result.GroupedJoin()));
            }
                );
        }