public void OnPurchaseFailed (Product i, PurchaseFailureReason p) { Debug.Log("OnPurchaseFailed : " + p.ToString()); Debug.Log(JsonConvert.SerializeObject(i)); ProductMetadata metaData = i.metadata; if (this.PurchaseFailedDelegate != null) this.PurchaseFailedDelegate(p.ToString()); }
//购买失败 public void OnPurchaseFailed(Product e, PurchaseFailureReason p) { //var wrapper = (Dictionary<string, object>)MiniJson.JsonDecode(e.receipt); //var store = (string)wrapper["Store"]; //var payload = (string)wrapper["Payload"]; //ISGoogle = true; //var gpDetails = (Dictionary<string, object>)MiniJson.JsonDecode(payload); //var gpJson = (string)gpDetails["json"]; //var gpSig = (string)gpDetails["signature"]; //NetworkManager.(CLIENT_CUSTOM_MESSAGE_ENUM.CLIENT_CUSTOMMSG_GOOGLE_DELIVERY, (int)p, gpJson, gpSig); if (p == PurchaseFailureReason.UserCancelled) { mPayCallback(-2000, null); } else { if (p == PurchaseFailureReason.PurchasingUnavailable || p == PurchaseFailureReason.DuplicateTransaction) { OnConfirmProduct(e.definition.id); } mPayCallback(-3000, null); //OnConfirmProduct(e.definition.id); } currenTransaction = null; EB.Debug.Log("购买失败--------------------" + p.ToString()); }
public void OnPurchaseFailed(Product product, PurchaseFailureReason failureReason) { if (OnIAPPurchaseFailed != null) { OnIAPPurchaseFailed(ConvertFromProduct(product), failureReason.ToString()); } }
public void OnPurchaseFailed(Product product, PurchaseFailureReason failureReason) { // A product purchase attempt did not succeed. Check failureReason for more detail. Consider sharing // this reason with the user to guide their troubleshooting actions. Debug.Log(string.Format("OnPurchaseFailed: FAIL. Product: '{0}', PurchaseFailureReason: {1}", product.definition.storeSpecificId, failureReason)); options.ShowResult(4, failureReason.ToString()); }
/// <summary> /// Called when a purchase fails, providing the product and reason. /// </summary> public void OnPurchaseFailed(Product p, PurchaseFailureReason r) { if (purchaseFailedEvent != null) { purchaseFailedEvent(r.ToString()); } }
public void OnPurchaseFailed(Product product, PurchaseFailureReason failureReason) { // A product purchase attempt did not succeed. Check failureReason for more detail. Consider sharing this reason with the user. Debug.Log(string.Format("OnPurchaseFailed: FAIL. Product: '{0}', PurchaseFailureReason: {1}", product.definition.storeSpecificId, failureReason)); purchaseFailed.SetActive(true); failInformation.text = "Purchase failed: " + failureReason.ToString(); }
public override void Purchase(ProductDefinition product, string developerPayload) { m_Bindings.Purchase(product.storeSpecificId, (success, message) => { var dic = message.HashtableFromJson(); if (success) { var transactionId = dic.GetString("GameOrderId"); var storeSpecificId = dic.GetString("ProductId"); if (!string.IsNullOrEmpty(transactionId)) { dic["transactionId"] = transactionId; } if (!string.IsNullOrEmpty(storeSpecificId)) { dic["storeSpecificId"] = storeSpecificId; } if (!product.storeSpecificId.Equals(storeSpecificId)) { m_Logger.LogFormat(LogType.Error, "UDPImpl received mismatching product Id for purchase. Expected {0}, received {1}", product.storeSpecificId, storeSpecificId); } var data = dic.toJson(); unity.OnPurchaseSucceeded(product.storeSpecificId, data, transactionId); } else { if (dic.ContainsKey(k_Errorcode) && Convert.ToInt32(dic[k_Errorcode]) == PURCHASE_PENDING_CODE) { if (null != m_DeferredCallback) { OnPurchaseDeferred(product.storeSpecificId); } return; } PurchaseFailureReason reason = (PurchaseFailureReason)Enum.Parse(typeof(PurchaseFailureReason), k_Unknown); var reasonString = reason.ToString(); var errDic = new Dictionary <string, object> { ["error"] = reasonString }; if (dic.ContainsKey("purchaseInfo")) { errDic["purchaseInfo"] = dic["purchaseInfo"]; } var errData = errDic.toJson(); var pfd = new PurchaseFailureDescription(product.storeSpecificId, reason, message); unity.OnPurchaseFailed(pfd); } }, developerPayload); }
public void OnPurchaseFailed(Product i, PurchaseFailureReason p) { if (isDebugging) { Debug.Log(string.Format("[IAP] Product purchase for {0} failed: {1}", i.definition.id.ToString(), p.ToString())); } listener.OnPurchaseResult(false, i.definition.id, p.ToString()); }
public void OnPurchaseFailed(Product product, PurchaseFailureReason failureReason) { // A product purchase attempt did not succeed. Check failureReason for more detail. Consider sharing // this reason with the user to guide their troubleshooting actions. Debug.Log(string.Format("OnPurchaseFailed: FAIL. Product: '{0}', PurchaseFailureReason: {1}", product.definition.storeSpecificId, failureReason)); FirebaseManager.LogCrashlytics(failureReason.ToString()); FirebaseManager.LogException(new Exception("IAP Purchase Failed")); }
public void OnPurchaseFailed(Product product, PurchaseFailureReason failureReason) { // A product purchase attempt did not succeed. Check failureReason for more detail. Consider sharing // this reason with the user to guide their troubleshooting actions. PurchaseResult(false, Regex.Replace(failureReason.ToString(), "(?!^)([A-Z])", " $1"), "[" + TAG_PURCHASE + "]: FAIL. Product: " + product.definition.storeSpecificId + ", PurchaseFailureReason: " + failureReason); }
/// <summary> /// This will be called when an attempted purchase fails. /// </summary> public void OnPurchaseFailed(Product item, PurchaseFailureReason reason) { if (isDebug) { Debug.Log("IAPManager reports: PurchaseFailed. Error: " + reason); } purchaseFailedEvent(reason.ToString()); }
private void OnPurchaseFail(PurchaseFailureReason reason) { //支付失败原因 Debug.Log("Purchase Fail:" + reason.ToString()); if (reason == PurchaseFailureReason.UserCancelled) { //用户取消支付 } }
public void OnPurchaseFailed(Product product, PurchaseFailureReason reason) { Debug.Log(GetType().Name + " OnInitializeFailed() : " + product.definition.storeSpecificId + " " + reason); _isInProgress = false; if (handleFailed != null) { handleFailed(product.definition.id, reason.ToString()); } }
public void OnPurchaseFailed(Product product, PurchaseFailureReason failureReason) { Debug.Log(string.Format("OnPurchaseFailed: FAIL. Product: '{0}', PurchaseFailureReason: {1}", product.definition.storeSpecificId, failureReason)); if (failureReason.ToString().Contains("DuplicateTransaction")) { MainScript.self.bannerView.Destroy(); MainScript.self.ads.SetActive(false); MainScript.self.ads_restore.SetActive(false); PlayerPrefs.SetInt("noads", 1); PlayerPrefs.Save(); Debug.Log("NO ADS"); } }
public void OnPurchaseFailed(Product product, PurchaseFailureReason failureReason) { GStateManager.Instance.EnableLoadingSpinner(false); IsPurchasing = false; // A product purchase attempt did not succeed. Check failureReason for more detail. Consider sharing // this reason with the user to guide their troubleshooting actions. if (m_enableDebug) { GDebug.LogError(string.Format("OnPurchaseFailed: FAIL. Product: '{0}', PurchaseFailureReason: {1}", product.definition.storeSpecificId, failureReason)); } if (m_failureCallback != null) { m_failureCallback.Invoke(-1, -1, "{'reason':'" + failureReason.ToString() + "' }", product); } }
public void OnPurchaseFailed(Product i, PurchaseFailureReason p) { //UserCancelled means the user tapped outside of the payment dialog, closing it //Unknown happens when the user hits the Home button while the purchase dialog is open //Existing Purchase Pending can happen when the user attempts a purchase offline, then gets an internet connection and tries again if (p != PurchaseFailureReason.UserCancelled && p != PurchaseFailureReason.Unknown) //UserCancelled and Unknown are success cases { _logToDebugOutput("Purchase Failed:"); _logToDebugOutput("Reason: " + p.ToString()); } //todo real game: save data key for this product id as FALSE if (OnPurchaseFailedEventHandler != null) { OnPurchaseFailedEventHandler(); } }
public void unityProductPurchaseFailure(Product product, PurchaseFailureReason purchaseFailureReason) { string productId = product.definition.storeSpecificId; string productType = product.definition.type.ToString().ToLower(); string productReceipt = product.receipt; int quantity = 1; string networkStoreType = unityNetworkStoreTypeGet(); string productPurchaseType = unityProductPurchaseTypeGet(productType); LogUtil.LogProduct("SCREEN purchased product: " + productId + ", quantity: " + quantity); purchaseProcessCompleted = true; //ProductNetworkRecord data = // ProductNetworkRecord.Create( // productId, // "Product Purchase", // "Product purchased:" + productId, // false, // product.ToJson(), // productReceipt, // productId, // quantity, // ProductNetworkType.typeThirdParty, // networkStoreType, // productPurchaseType); ProductNetworkRecord data = ProductNetworkRecord.Create( productId, "Product Purchase FAILED", purchaseFailureReason.ToString(), false, product.ToJson(), productReceipt, productId, quantity, ProductNetworkType.typeThirdParty, networkStoreType, productPurchaseType); BroadcastProductNetworksFailed(data); }
/// <summary> /// Called when a purchase fails. /// </summary> public void OnPurchaseFailed(Product i, PurchaseFailureReason p) { string key = "购买失败"; switch (p) { case PurchaseFailureReason.PurchasingUnavailable: key = "系统购买功能不可用"; break; case PurchaseFailureReason.ExistingPurchasePending: key = "购买正在进行中"; break; case PurchaseFailureReason.ProductUnavailable: key = "开发人员配置错误没有商品"; break; case PurchaseFailureReason.SignatureInvalid: key = "购买验证失败"; break; case PurchaseFailureReason.UserCancelled: key = "您取消了购买"; break; case PurchaseFailureReason.PaymentDeclined: key = "付款出现问题"; break; case PurchaseFailureReason.DuplicateTransaction: key = "退出appStore后完成购买"; break; case PurchaseFailureReason.Unknown: key = "未知错误购买失败"; break; } string [] value = { "购买失败", ", ", key }; UIController.Instance.PushHint(p.ToString(), null, value); SendCallBack(false, i.definition.id); }
public void ShowStatus(bool isSuccess, UnityEngine.Purchasing.Product product, PurchaseFailureReason reason = PurchaseFailureReason.Unknown) { if (!autoClose) { if (isSuccess) { panel.SetActive(false); } else { transactionStatus.text = "Failed"; if (product != null) { buyStatus.text = product.definition.id + "\n" + reason.ToString() + "\n\n<color=#005ed2>Double tap to close.</color>"; } autoClose = true; } timeStamp = Time.time; } }
void IStoreListener.OnPurchaseFailed(UnityEngine.Purchasing.Product unityProduct, PurchaseFailureReason reuqest) { string id = unityProduct.definition.id; var product = _products.Find(_ => _.Id == id); Result result; if (reuqest == PurchaseFailureReason.UserCancelled) { result = Result.Other; Debug.Log("Purchase user cancelled: " + id); } else { result = Result.Fail; Debug.Log("Purchase error: " + id + " " + reuqest.ToString()); } _purchasingEvent?.Invoke(id, result, null); }
public void OnPurchaseFailed(Product i, PurchaseFailureReason p) { Debug.Log("IAP purchase failed: " + p.ToString()); }
public void OnPurchaseFailed(Product product, PurchaseFailureReason failureReason) { // == для IAP Buttons === //bool resultProcessed = false; foreach (IAPButton button in activeButtons) { if (button.productId == product.definition.id) { button.OnPurchaseFailedCallback(product, failureReason); //resultProcessed = true; } } // === end === #region === Статистика === double p_price = Convert.ToDouble(product.metadata.localizedPrice); string p_currency = product.metadata.isoCurrencyCode; string p_transaction = ""; if (!string.IsNullOrEmpty(product.transactionID)) { p_transaction = product.transactionID; } string receipt = ""; if (product.hasReceipt) { receipt = product.receipt; } Game.Metrica.Report_PurchaseComplete(product.definition.id, false, p_price, p_currency, p_transaction, receipt, failureReason.ToString()); #endregion // A product purchase attempt did not succeed. Check failureReason for more detail. Consider sharing // this reason with the user to guide their troubleshooting actions. if (debugMode) { Debug.Log(string.Format("OnPurchaseFailed: FAIL. Product: '{0}', PurchaseFailureReason: {1}", product.definition.storeSpecificId, failureReason)); } OnPurchaseFailedListener?.Invoke(product, failureReason); }
public void OnPurchaseFailed(Product i, PurchaseFailureReason p) { PurchaseInProgress.SetValueAndForceNotify(value: false); switch (p) { case PurchaseFailureReason.DuplicateTransaction: GiveIAPToUser(i); break; case PurchaseFailureReason.UserCancelled: IAPNotCompleted.Value = new IAPNotCompleted(m_currentlyActiveIAP, "Cancelled", p.ToString()); break; default: IAPNotCompleted.Value = new IAPNotCompleted(m_currentlyActiveIAP, "Failed", p.ToString()); break; } }
public void OnPurchaseFailed(Product i, PurchaseFailureReason p) { Debug.Log("Error while buying" + p.ToString()); }
public void OnPurchaseFailed(Product i, PurchaseFailureReason error) { OnPurchaseFailedHandler(this, new ErrorEventArgs(error.ToString())); }
public void OnPurchaseFailed(Product product, PurchaseFailureReason failureReason) { // A product purchase attempt did not succeed. Check failureReason for more detail. Consider sharing // this reason with the user to guide their troubleshooting actions. string errorText = failureReason.ToString(); Debug.LogError("IAPMgr Product: "+ product +" failed: "+errorText); if (mCurrentOnFailureCallback != null) { mCurrentOnFailureCallback(errorText); mCurrentOnFailureCallback = null; } }
public void OnPurchaseFailed(Product product, PurchaseFailureReason error) { _client._exception = new BadGatewayException(error.ToString()); _client._status = Status.PurchaseFailed; }
// 支付失败回掉函数; public void OnPurchaseFailed(Product item, PurchaseFailureReason r) { Debug.LogError($"UNITY IAP FIALD id = {item.definition.id} , reason : {r.ToString()}"); m_PurchaseInProgress = false; }
public void OnPurchaseFailed(Product product, PurchaseFailureReason failureReason) { goPremiumPopup.ShowFailPopup(failureReason.ToString()); Firebase.Analytics.FirebaseAnalytics.LogEvent("go_premium_popup_purchase_fail"); }
public void OnPurchaseFailed(Product product, PurchaseFailureReason reason) { _OnPurchaseFailed(product.definition.id, reason.ToString()); }
/// <summary> /// This will be called when an attempted purchase fails. /// </summary> public void OnPurchaseFailed(Product item, PurchaseFailureReason reason) { if (isDebug) Debug.Log("IAPManager reports: PurchaseFailed. Error: " + reason); if (purchaseFailedEvent != null) purchaseFailedEvent(reason.ToString()); }
public void PurchaseFail(Product product, PurchaseFailureReason purchaseFailureReason) { Information.text = purchaseFailureReason.ToString(); NotificationPanel.SetActive(true); BackPanel.SetActive(true); }