Inheritance: MonoBehaviour
Exemple #1
0
 void Start()
 {
     pumpPlacement = GetComponent <PumpPlacement>();
     hudBudget     = GameObject.Find("HUDBudget").GetComponent <HUDBudget>();
     persistValue  = GameObject.Find("PersistentData").GetComponent <PersistentData>();
     budget        = persistValue.BudgetValue;
 }
	void Start () {
		pumpPlacement = GetComponent<PumpPlacement>();
		hudBudget = GameObject.Find("HUDBudget").GetComponent<HUDBudget>();
        persistValue = GameObject.Find("PersistentData").GetComponent<PersistentData>();
        budget = persistValue.BudgetValue;
	}