void AddPulleyClick(object sender, EventArgs e) { PulleyRout r = new PulleyRout(mouseDownLocation, 100); //PointF p = new PointF(mouseDownLocation.X, mouseDownLocation.Y); //r.points.Add(p); //r.points.Add(p); parent.AddObject(r); }
void AddPulleyClick(object sender, EventArgs e) { PulleyRout r = new PulleyRout(mouseDownLocation, 100); parent.AddObject(r); }