private void Accelerometer_ReadingChanged(object sender, BandSensorReadingEventArgs <IBandAccelerometerReading> e) { var s = e.SensorReading; if (s.AccelerationX == 0 && s.AccelerationY == 0 && s.AccelerationZ == 0) { return; } var totAcc = Sqrt(s.AccelerationX * s.AccelerationX + s.AccelerationY * s.AccelerationY + s.AccelerationZ * s.AccelerationZ); if (totAcc > 4.0) { Pulled?.Invoke(); } Debug.WriteLine(totAcc); }
public void ForegroundPull() { Pulled?.Invoke(); }