void Start() { GameObject gameController = GameObject.FindGameObjectWithTag("GameController"); myController = GetComponent <PlayerController> (); puck = gameController.GetComponent <PuckHolder> ().GetPuck(); puckScript = puck.GetComponent <PuckController> (); }
private void Start() { currentLevel = PlayerStats.CurrentLevel; player = GameObject.FindGameObjectWithTag("Player"); puckController = player.GetComponent <PuckController>(); puckController.ShootsEvents += AddShootCount; LoadLevel(currentLevel); }
void InitPuck() { mPuck = GameObject.Instantiate(puck, puckOriginalTransform) as GameObject; mPuck.transform.parent = puckParent.transform; mPuckController = mPuck.GetComponent <PuckController> (); mPuck.transform.localPosition = puckOriginalTransform.localPosition + new Vector3(0f, 0f, puckInFrontBy); puckOriginalTransform.position = player.transform.position; cube.transform.localPosition = puckOriginalTransform.localPosition + new Vector3(8f, 0f, puckInFrontBy); mPuck.SetActive(true); }
void Start() { puck = FindObjectOfType <PuckController>(); SelectTeam(); gameController = FindObjectOfType <GameController>(); camera = FindObjectOfType <Camera>(); meshRenderer = GetComponent <MeshRenderer>(); }
[SerializeField] AudioClip goalHornSound2; //Vegas Golden Knights // Use this for initialization void Start() { team1Goal = GetComponent <GoalWaypointLocation>().team1GoalPosts; team2Goal = GetComponent <GoalWaypointLocation>().team2GoalPosts; puck = FindObjectOfType <PuckController>(); textUpdate = FindObjectOfType <TextUpdate>(); currentTurn = Turn.team2; pathfinder = FindObjectOfType <Pathfinder>(); gameState = GameState.pickPlayer; LoadTeams(); LineUpForFaceOff(); ambientSource.clip = ambientSound; ambientSource.Play(); }
void Start() { puck = GameObject.FindGameObjectWithTag("Puck").transform; puckScript = puck.GetComponent <PuckController> (); }
protected static void Save() { if (sSaveWasRequested) { return; } try { /* * if (!AcceptCancelDialog.Show(Common.LocalizeEAString("Ui/Caption/PromptedSave:PromptEditTown"))) * { * sSaveWasRequested = false; * sSaveWasPerformed = false; * return; * } */ PuckController controller = null; Puck puck = Puck.Instance; if (puck != null) { controller = puck.mPuckController; } if (GameStates.GetInWorldSubState() is LiveModeState) { if (Settings.mSwitchToMapView) { if (!CameraController.IsMapViewModeEnabled()) { Sims3.Gameplay.Core.Camera.ToggleMapView(); SpeedTrap.Sleep(); } } if (Saver.Settings.mPauseOnSave) { GameflowEx.Pause(); } } /*else * { * if (controller != null) * { * controller.ChangeToMode(PuckController.Mode.Live); * } * * GameflowEx.Pause(); * * while ((GameStates.GetInWorldSubState() is BuyModeState) || (GameStates.GetInWorldSubState() is BuildModeState)) * { * SpeedTrap.Sleep(); * } * }*/ Common.FunctionTask.Perform(OnSave); } catch (Exception exception) { Common.Exception("Save", exception); } }