/// <summary>
 /// Dispose managed resources.
 /// </summary>
 /// <param name="disposing">Is desposing.</param>
 protected virtual void Dispose(bool disposing)
 {
     if (!disposed)
     {
         if (disposing)
         {
             CancelPolling();
             if (pubSocket != null)
             {
                 pubSocket.Disconnect(PublisherAddress);
                 pubSocket.Dispose();
                 pubSocket = null;
             }
             if (poller != null)
             {
                 poller.Dispose();
                 poller = null;
             }
             if (context != null)
             {
                 context.Terminate();
                 context.Dispose();
                 context = null;
             }
             if (source != null)
             {
                 source.Dispose();
                 source = null;
             }
         }
         // Shared cleanup logic.
         disposed = true;
     }
 }
Exemple #2
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        public void Stop()
        {
            _subscribeThreadCancellation.Cancel();
            _pingThreadCancellation.Cancel();

            _subscribeThread.Join();
            _pingThread.Join();

            _subscribeThreadCancellation.Dispose();
            _pingThreadCancellation.Dispose();

            lock (_publishSocketLocker)
            {
                _publishSocket?.Disconnect(_publishAddress);
            }
            _subscribeSocket?.Disconnect(_subscribeAddress);

            lock (_publishSocketLocker)
            {
                _publishSocket?.Dispose();
            }
            _subscribeSocket?.Dispose();

            _messageHost?.Stop();
        }
 protected override void disconnectClose()
 {
     if (sender != null)
     {
         // TODO: check first if closed
         sender.Disconnect("tcp://" + IP + ":" + Port);
         sender.Close();
         sender.Dispose();
         sender = null;
     }
     //NetMQConfig.Cleanup();
 }
Exemple #4
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        private void ClearDeadNodes(object sender, NetMQTimerEventArgs e)
        {
            // create an array with the dead nodes
            var deadNodes = m_nodes.
                            Where(n => DateTime.Now > n.Value + m_deadNodeTimeout)
                            .Select(n => n.Key).ToArray();

            // remove all the dead nodes from the nodes list and disconnect from the publisher
            foreach (var node in deadNodes)
            {
                m_nodes.Remove(node);
                m_publisher.Disconnect(node.Address);
                m_shim.SendMoreFrame(RemovedNodeCommand).SendFrame(node.Address);
            }
        }
Exemple #5
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        public void Stop()
        {
            try
            {
                _poller.Stop();
                _publisherSocket.Disconnect(_publisherAddress);
                _dealerSocket.Disconnect(_dealerAddress);

                _poller.Dispose();
                _publisherSocket.Dispose();
                _dealerSocket.Dispose();
            }
            finally
            {
                NetMQConfig.Cleanup();
            }
        }
Exemple #6
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        private void Cleanup(object sender, NetMQTimerEventArgs e)
        {
            _logger?.LogDebug($"{_id}: Running peer cleanup on thread {Thread.CurrentThread.Name}");

            var unresponsivePeers = _info.Where(n => DateTimeOffset.Now > n.Value + _peerLifetime)
                                    .Select(n => n.Key);

            foreach (var peer in unresponsivePeers)
            {
                _info.Remove(peer);
                _publisher.Disconnect(peer.Address);
                _shim.SendMoreFrame("R").SendFrame(peer.Address);

                _logger?.LogInformation($"{_id}: Removed unresponsive peer at '{{PeerAddress}}'", peer.Address);
                _hub?.Clients.All.SendAsync("ReceiveMessage", "warning",
                                            $"Removing unresponsive peer at '{peer.Address}'");
            }
        }
Exemple #7
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        private void ClearDeadNodes(object sender, NetMQTimerEventArgs e)
        {
            //Console.WriteLine("");
            //Console.WriteLine($"ClearDeadNodes");

            var now = DateTime.Now;
            //DumpNodes(now, "BeforeClearDateNodes");

            // create an array with the dead nodes
            var deadNodes = nodes.Where(n => now > n.Value + m_deadNodeTimeout)
                            .Select(n => n.Key)
                            .ToArray();

            // remove all the dead nodes from the nodes list and disconnect from the publisher
            foreach (var node in deadNodes)
            {
                nodes.Remove(node);
                publisher.Disconnect(node.Address);
                shim.SendMoreFrame(RemovedNodeCommand).SendFrame(node.Address);
            }

            //DumpNodes(now, "AfterClearDateNodes");
        }
 protected override void OnStop(PublisherSocket socket)
 {
     socket.Disconnect(_connectAddress);
 }