Exemple #1
0
 static int compareWeight(ProvinceCentreWeight a, ProvinceCentreWeight b)
 {
     return(-a.getWeight().CompareTo(b.getWeight()));
 }
Exemple #2
0
    public void moveTile(TileManager tM, List <Tile> currentCentreTiles, out List <Tile> newCentreTiles)
    {
        float[] pushes = new float[3];
        pushes[0] = qPush;
        pushes[1] = rPush;
        pushes[2] = sPush;

        newCentreTiles = new List <Tile>();


        ProvinceCentreWeight weight = new ProvinceCentreWeight(1, -1, 0, this, pushes);

        weights.Add(weight);

        weight = new ProvinceCentreWeight(1, 0, -1, this, pushes);
        weights.Add(weight);

        weight = new ProvinceCentreWeight(0, 1, -1, this, pushes);
        weights.Add(weight);

        weight = new ProvinceCentreWeight(-1, 1, 0, this, pushes);
        weights.Add(weight);

        weight = new ProvinceCentreWeight(-1, 0, 1, this, pushes);
        weights.Add(weight);

        weight = new ProvinceCentreWeight(0, -1, 1, this, pushes);
        weights.Add(weight);

        weights.Sort(compareWeight);

        //Debug.Log(weights[0].getWeight()+": Q: "+weights[0].getQ()+": R: " + weights[0].getR()+": S: " + weights[0].getS ());
        //Debug.Log(weights[1].getWeight()+": Q: "+weights[1].getQ()+": R: " + weights[1].getR()+": S: " + weights[1].getS ());
        //Debug.Log(weights[2].getWeight()+": Q: "+weights[2].getQ()+": R: " + weights[2].getR()+": S: " + weights[2].getS ());
        //Debug.Log(weights[3].getWeight()+": Q: "+weights[3].getQ()+": R: " + weights[3].getR()+": S: " + weights[3].getS ());
        //Debug.Log(weights[4].getWeight()+": Q: "+weights[4].getQ()+": R: " + weights[4].getR()+": S: " + weights[4].getS ());
        //Debug.Log(weights[5].getWeight()+": Q: "+weights[5].getQ()+": R: " + weights[5].getR()+": S: " + weights[5].getS ());
        for (int i = 0; i < 6; i++)
        {
            weight = weights[i];

            int tileQ = this.getTile().getQ();
            int tileR = this.getTile().getR();
            int tileS = this.getTile().getS();

            int weightQ = weight.getQ();
            int weightR = weight.getR();
            int weightS = weight.getS();

            Tile nextPossibleTile = tM.getTileQRS(tileQ + weightQ, tileR + weightR, tileS + weightS);

            if (nextPossibleTile.getBiome() != Biome.Ocean && !currentCentreTiles.Contains(nextPossibleTile))
            {
                previousTile = tile;
                tile         = tM.getTileQRS(tileQ + weightQ, tileR + weightR, tileS + weightS);


                currentCentreTiles.Remove(tile);
                currentCentreTiles.Add(nextPossibleTile);
                newCentreTiles = currentCentreTiles;
                break;
            }
        }

        weights = new List <ProvinceCentreWeight>();
        resetPushes();
    }