Exemple #1
0
    public void HandleTableEvent(WEventType messageType, params object[] args)
    {
        if (messageType == WEventType.CLICK_BUTTON)
        {
            int rowIndex = (int)args[0];
            var infos    = dataTable.GetInfosByRowIndex(rowIndex);

            var prov   = GMData.Inist.provinces.Find(infos["name"] as string);
            var provUI = ProvUI.NewInstance(infos);
            provUI.funcTaxBase = () =>
            {
                return((double)prov.info["taxbase"]);
            };

            provUI.funcTaxCurr = () =>
            {
                return((double)prov.info["tax"]);
            };

            provUI.funcTaxDetail = () =>
            {
                string rslt = "";
                foreach (var elem in prov.taxdetail)
                {
                    rslt += elem.Item1 + ": " + elem.Item2.ToString() + "\n";
                }
                return(rslt);
            };
        }
    }
Exemple #2
0
    public static ProvUI NewInstance(IDictionary <string, object> infos)
    {
        if (Inst != null)
        {
            return(Inst);
        }

        GameObject gmobj = Instantiate(Resources.Load("Prefabs/ProvUI"), GameObject.Find("Canvas/Panel").transform) as GameObject;

        Inst      = gmobj.GetComponent <ProvUI>();
        Inst.name = infos["name"] as string;
        return(Inst);
    }