/// <summary> /// Adds decision option to agent prototype and then assign one to the decision option list of current agent. /// Also copies anticipated influence to the agent. /// </summary> /// <param name="newDecisionOption"></param> /// <param name="layer"></param> /// <param name="anticipatedInfluence"></param> public void AddDecisionOption(DecisionOption newDecisionOption, DecisionOptionLayer layer, Dictionary <Goal, double> anticipatedInfluence) { Prototype.AddNewDecisionOption(newDecisionOption, layer); AssignNewDecisionOption(newDecisionOption, anticipatedInfluence); }
/// <summary> /// Adds decision option to agent prototype and then assign one to the decision option list of current agent. /// </summary> /// <param name="newDecisionOption"></param> /// <param name="layer"></param> public void AddDecisionOption(DecisionOption newDecisionOption, DecisionOptionLayer layer) { Prototype.AddNewDecisionOption(newDecisionOption, layer); AssignNewDecisionOption(newDecisionOption); }