public void createdTable(Table.CreateRsp create) { Debug.Log("桌子号" + create.tab_id); GameConst.tableId = create.tab_id; // RoomPanel.Instance.load(); ProtoReq.JoinTable(create.tab_id); }
private void joinTable(int id) { ProtoReq.JoinTable(id); }
public void createdTable(Table.CreateRsp create) { Debug.Log("桌子号" + create.tab_id); GameConst.tableId = create.tab_id; // RoomPanel.Instance.load(); ProtoReq.JoinTable(create.tab_id); }
private void joinTable(int id) { ProtoReq.JoinTable(id); }