public void Target(IPoint3D p) { if (!Caster.CanSee(p)) { Caster.SendLocalizedMessage(500237); // Target can not be seen. } else if (SphereSpellTarget is BaseWand) { BaseWand bw = SphereSpellTarget as BaseWand; bw.RechargeWand(Caster, this); } else if (CheckSequence()) { SpellHelper.GetSurfaceTop(ref p); Map map = Caster.Map; if (map != null) { IPooledEnumerable eable = map.GetMobilesInRange(new Point3D(p), Core.AOS ? 2 : 3); foreach (Mobile m in eable) { ProtectionSpell.ApplyProtectionEffect(m, Caster); } eable.Free(); } } FinishSequence(); }
public BuffType GetRandomBuff(Mobile target) { List <BuffType> buffs = new List <BuffType>(); if (MagicReflectSpell.HasReflect(target)) { buffs.Add(BuffType.MagicReflect); } if (ReactiveArmorSpell.HasArmor(target)) { buffs.Add(BuffType.ReactiveArmor); } if (ProtectionSpell.HasProtection(target)) { buffs.Add(BuffType.Protection); } TransformContext context = TransformationSpellHelper.GetContext(target); if (context != null && context.Type != typeof(AnimalForm)) { buffs.Add(BuffType.Transformation); } StatMod mod = target.GetStatMod("[Magic] Str Offset"); if (mod != null && mod.Offset > 0) { buffs.Add(BuffType.StrBonus); } mod = target.GetStatMod("[Magic] Dex Offset"); if (mod != null && mod.Offset > 0) { buffs.Add(BuffType.DexBonus); } mod = target.GetStatMod("[Magic] Int Offset"); if (mod != null && mod.Offset > 0) { buffs.Add(BuffType.IntBonus); } if (buffs.Count == 0) { return(BuffType.None); } BuffType type = buffs[Utility.Random(buffs.Count)]; buffs.Clear(); return(type); }
void CheckProtectionSpellComboBox(ComboBox comboBox, ProtectionSpell spell, List <ProtectionSpell> spells) { SecondarySkillLevel skillLevel = (SecondarySkillLevel)comboBox.SelectedValue; if (skillLevel == SecondarySkillLevel.None) { return; } spell.CasterStats.SkillLevel = skillLevel; spells.Add(spell); }
public static void RemoveAllEffects(Mobile target, Mobile caster) { //Remove magic reflect if (target.MagicDamageAbsorb > 0) { target.MagicDamageAbsorb = 0; } //dispel protection ProtectionSpell.StopTimer(target); //dispell polymorph PolymorphSpell.StopTimer(target); //dispell incognito IncognitoSpell.StopTimer(target); }
public void Target(IPoint3D p) { if (!Caster.CanSee(p)) { Caster.SendLocalizedMessage(500237); // Target can not be seen. } else if (CheckSequence()) { SpellHelper.Turn(Caster, p); SpellHelper.GetSurfaceTop(ref p); if (!Core.AOS) { Effects.PlaySound(p, Caster.Map, 0x299); } if (Caster.Map == null) { FinishSequence(); return; } var targets = Caster.Map.GetMobilesInRange(new Point3D(p), Core.AOS ? 2 : 3) .Where(m => Caster.CanBeBeneficial(m, false)); if (Core.AOS) { var party = Party.Get(Caster); foreach (var m in targets) { if (m == Caster || party?.Contains(m) == true) { Caster.DoBeneficial(m); ProtectionSpell.Toggle(Caster, m); } } } else { var val = (int)(Caster.Skills.Magery.Value / 10.0 + 1); foreach (var m in targets) { if (m.BeginAction <ArchProtectionSpell>()) { Caster.DoBeneficial(m); m.VirtualArmorMod += val; AddEntry(m, val); new InternalTimer(m, Caster).Start(); m.FixedParticles(0x375A, 9, 20, 5027, EffectLayer.Waist); m.PlaySound(0x1F7); } } } } FinishSequence(); }
public virtual Spell ChooseSpell(Mobile c) { Spell spell = null; if (!SmartAI) { spell = CheckCastHealingSpell(); if (spell != null) { return(spell); } switch (Utility.Random(16)) { case 0: { spell = new FireballSpell(m_Mobile, null); break; } case 1: { m_Mobile.DebugSay("Protecting myself"); spell = new ProtectionSpell(m_Mobile, null); break; } case 2: // Poison them { m_Mobile.DebugSay("Attempting to poison"); if (!c.Poisoned) { spell = new PoisonSpell(m_Mobile, null); } break; } case 3: // Bless ourselves. { m_Mobile.DebugSay("Blessing myself"); spell = new BlessSpell(m_Mobile, null); break; } case 4: { m_Mobile.DebugSay("Summoning FIRE FIELD!!!"); spell = new FireFieldSpell(m_Mobile, null); break; } case 5: case 6: // Curse them. { m_Mobile.DebugSay("Attempting to curse"); spell = GetRandomCurseSpell(); break; } case 7: // Paralyze them. { m_Mobile.DebugSay("Attempting to paralyze"); if (m_Mobile.Skills[SkillName.Magery].Value > 50.0) { spell = new ParalyzeSpell(m_Mobile, null); } break; } case 8: // Drain mana { m_Mobile.DebugSay("Attempting to drain mana"); spell = GetRandomManaDrainSpell(); break; } default: // Damage them. { m_Mobile.DebugSay("Just doing damage"); spell = GetRandomDamageSpell(); break; } } return(spell); } spell = CheckCastHealingSpell(); if (spell != null) { return(spell); } if (!c.Poisoned && c.Spell != null && c.Mana > (c.ManaMax / 2)) { return(GetRandomManaDrainSpell()); } if (m_Mobile.Hits < (m_Mobile.HitsMax / 2) && 0.30 > Utility.RandomDouble()) { spell = new ProtectionSpell(m_Mobile, null); if (spell == null) { spell = new BlessSpell(m_Mobile, null); } if (spell != null) { return(spell); } } if (c.Hits < (c.HitsMax * 0.30)) //They're dying, set up a kill combo { m_Combo = 0; if (!c.Poisoned) { spell = new PoisonSpell(m_Mobile, null); } else { spell = new ParalyzeSpell(m_Mobile, null); } } switch (Utility.Random(10)) { default: case 0: // Deal some damage { spell = GetRandomDamageSpell(); break; } case 1: // Poison them { if (!c.Poisoned) { spell = new PoisonSpell(m_Mobile, null); } break; } case 2: // Set up a combo { if (m_Mobile.Mana < 40 && m_Mobile.Mana > 15) { if (c.Paralyzed && !c.Poisoned) { m_Mobile.DebugSay("I am going to meditate"); m_Mobile.UseSkill(SkillName.Meditation); } else if (!c.Poisoned) { spell = new ParalyzeSpell(m_Mobile, null); } } else if (m_Mobile.Mana > 60) { if (Utility.Random(2) == 0 && !c.Paralyzed && !c.Frozen && !c.Poisoned) { m_Combo = 0; spell = new ParalyzeSpell(m_Mobile, null); } else { m_Combo = 1; spell = new ExplosionSpell(m_Mobile, null); } } break; } case 3: { spell = GetRandomCurseSpell(); break; } } return(spell); }
protected override void OnTarget(Mobile from, object o) { if (m_Talisman == null || m_Talisman.Deleted) { return; } Mobile target = o as Mobile; if (from.Talisman != m_Talisman) { from.SendLocalizedMessage(502641); // You must equip this item to use it. } else if (target == null) { from.SendLocalizedMessage(1046439); // That is not a valid target. } else if (m_Talisman.ChargeTime > 0) { from.SendLocalizedMessage(1074882, m_Talisman.ChargeTime.ToString()); // You must wait ~1_val~ seconds for this to recharge. } else if (m_Talisman.Charges == 0 && m_Talisman.MaxCharges > 0) { from.SendLocalizedMessage(1042544); // This item is out of charges. } else { switch (m_Talisman.Removal) { case TalismanRemoval.Curse: target.PlaySound(0xF6); target.PlaySound(0x1F7); target.FixedParticles(0x3709, 1, 30, 9963, 13, 3, EffectLayer.Head); IEntity mfrom = new Entity(Serial.Zero, new Point3D(target.X, target.Y, target.Z - 10), from.Map); IEntity mto = new Entity(Serial.Zero, new Point3D(target.X, target.Y, target.Z + 50), from.Map); Effects.SendMovingParticles(mfrom, mto, 0x2255, 1, 0, false, false, 13, 3, 9501, 1, 0, EffectLayer.Head, 0x100); StatMod mod; mod = target.GetStatMod("[Magic] Str Offset"); if (mod != null && mod.Offset < 0) { target.RemoveStatMod("[Magic] Str Offset"); } mod = target.GetStatMod("[Magic] Dex Offset"); if (mod != null && mod.Offset < 0) { target.RemoveStatMod("[Magic] Dex Offset"); } mod = target.GetStatMod("[Magic] Int Offset"); if (mod != null && mod.Offset < 0) { target.RemoveStatMod("[Magic] Int Offset"); } target.Paralyzed = false; EvilOmenSpell.TryEndEffect(target); StrangleSpell.RemoveCurse(target); CorpseSkinSpell.RemoveCurse(target); CurseSpell.RemoveEffect(target); BuffInfo.RemoveBuff(target, BuffIcon.Clumsy); BuffInfo.RemoveBuff(target, BuffIcon.FeebleMind); BuffInfo.RemoveBuff(target, BuffIcon.Weaken); BuffInfo.RemoveBuff(target, BuffIcon.MassCurse); target.SendLocalizedMessage(1072408); // Any curses on you have been lifted if (target != from) { from.SendLocalizedMessage(1072409); // Your targets curses have been lifted } break; case TalismanRemoval.Damage: target.PlaySound(0x201); Effects.SendLocationParticles(EffectItem.Create(target.Location, target.Map, EffectItem.DefaultDuration), 0x3728, 1, 13, 0x834, 0, 0x13B2, 0); BleedAttack.EndBleed(target, true); MortalStrike.EndWound(target); BuffInfo.RemoveBuff(target, BuffIcon.Bleed); BuffInfo.RemoveBuff(target, BuffIcon.MortalStrike); target.SendLocalizedMessage(1072405); // Your lasting damage effects have been removed! if (target != from) { from.SendLocalizedMessage(1072406); // Your Targets lasting damage effects have been removed! } break; case TalismanRemoval.Ward: target.PlaySound(0x201); Effects.SendLocationParticles(EffectItem.Create(target.Location, target.Map, EffectItem.DefaultDuration), 0x3728, 1, 13, 0x834, 0, 0x13B2, 0); MagicReflectSpell.EndReflect(target); ReactiveArmorSpell.EndArmor(target); ProtectionSpell.EndProtection(target); target.SendLocalizedMessage(1072402); // Your wards have been removed! if (target != from) { from.SendLocalizedMessage(1072403); // Your target's wards have been removed! } break; case TalismanRemoval.Wildfire: // TODO break; } m_Talisman.OnAfterUse(from); } }
public override void OnTarget(Object o) { Mobile target = o as Mobile; if (target == null) { return; } if (m_CurseTable.ContainsKey(Caster)) { Caster.SendLocalizedMessage(1154212); //You may not use the Purge Magic spell while you are under its curse. } else if (m_ImmuneTable.ContainsKey(target) || m_CurseTable.ContainsKey(target)) { Caster.SendMessage("You may not use the Purge Magic spell while they are under its curse."); } else if (CheckHSequence(target)) { if (CheckResisted(target)) { target.SendLocalizedMessage(501783); // You feel yourself resisting magical energy. Caster.SendLocalizedMessage(1080119); //Your Purge Magic has been resisted! } else { Caster.PlaySound(0x655); Effects.SendLocationParticles(EffectItem.Create(target.Location, target.Map, EffectItem.DefaultDuration), 0x3728, 1, 13, 0x834, 0, 0x13B2, 0); BuffType type = GetRandomBuff(target); if (type != BuffType.None) { string arg = ""; switch (type) { case BuffType.MagicReflect: MagicReflectSpell.EndReflect(target); arg = "magic reflect"; break; case BuffType.ReactiveArmor: ReactiveArmorSpell.EndArmor(target); arg = "reactive armor"; break; case BuffType.Protection: ProtectionSpell.EndProtection(target); arg = "protection"; break; case BuffType.Transformation: TransformationSpellHelper.RemoveContext(target, true); arg = "transformation spell"; break; case BuffType.StrBonus: arg = "strength bonus"; target.RemoveStatMod("[Magic] Str Offset"); BuffInfo.RemoveBuff(target, BuffIcon.Bless); BuffInfo.RemoveBuff(target, BuffIcon.Strength); break; case BuffType.DexBonus: arg = "dexterity bonus"; target.RemoveStatMod("[Magic] Dex Offset"); BuffInfo.RemoveBuff(target, BuffIcon.Bless); BuffInfo.RemoveBuff(target, BuffIcon.Agility); break; case BuffType.IntBonus: arg = "intelligence bonus"; target.RemoveStatMod("[Magic] Int Offset"); BuffInfo.RemoveBuff(target, BuffIcon.Bless); BuffInfo.RemoveBuff(target, BuffIcon.Cunning); break; } target.SendLocalizedMessage(1080117, arg); //Your ~1_ABILITY_NAME~ has been purged. Caster.SendLocalizedMessage(1080118, arg); //Your target's ~1_ABILITY_NAME~ has been purged. int duration = (int)((Caster.Skills[CastSkill].Value + Caster.Skills[DamageSkill].Value) / 15); if (duration <= 0) { duration = 1; } m_ImmuneTable.Add(target, new ImmuneTimer(target, TimeSpan.FromSeconds(duration))); } else { Caster.SendLocalizedMessage(1080120); //Your target has no magic that can be purged. int duration = (int)((Caster.Skills[CastSkill].Value + Caster.Skills[DamageSkill].Value) / 28); if (duration <= 0) { duration = 1; } m_CurseTable.Add(target, new CurseTimer(target, Caster, TimeSpan.FromSeconds(duration))); } } } FinishSequence(); }
public BuffType GetRandomBuff(Mobile target) { List <BuffType> buffs = new List <BuffType>(); if (MagicReflectSpell.HasReflect(target)) { buffs.Add(BuffType.MagicReflect); } if (ReactiveArmorSpell.HasArmor(target)) { buffs.Add(BuffType.ReactiveArmor); } if (ProtectionSpell.HasProtection(target)) { buffs.Add(BuffType.Protection); } TransformContext context = TransformationSpellHelper.GetContext(target); if (context != null && context.Type != typeof(AnimalForm)) { buffs.Add(BuffType.Transformation); } StatMod mod = target.GetStatMod("[Magic] Str Buff"); if (mod != null) { buffs.Add(BuffType.StrBonus); } mod = target.GetStatMod("[Magic] Dex Buff"); if (mod != null) { buffs.Add(BuffType.DexBonus); } mod = target.GetStatMod("[Magic] Int Buff"); if (mod != null) { buffs.Add(BuffType.IntBonus); } if (EodonianPotion.IsUnderEffects(target, PotionEffect.Barrab)) { buffs.Add(BuffType.BarrabHemolymph); } if (EodonianPotion.IsUnderEffects(target, PotionEffect.Urali)) { buffs.Add(BuffType.UraliTrance); } if (buffs.Count == 0) { return(BuffType.None); } BuffType type = buffs[Utility.Random(buffs.Count)]; buffs.Clear(); return(type); }
public void Target(BaseTalisman talis, Mobile owner, Mobile m) { if (this.Parent == owner) { //Curse Removal if (talis.m_TalismanType == TalismanType.CurseRemoval) { m.PlaySound(0xF6); m.PlaySound(0x1F7); m.FixedParticles(0x3709, 1, 30, 9963, 13, 3, EffectLayer.Head); StatMod mod; mod = m.GetStatMod("[Magic] Str Malus"); if (mod != null && mod.Offset < 0) { m.RemoveStatMod("[Magic] Str Malus"); } mod = m.GetStatMod("[Magic] Dex Malus"); if (mod != null && mod.Offset < 0) { m.RemoveStatMod("[Magic] Dex Malus"); } mod = m.GetStatMod("[Magic] Int Malus"); if (mod != null && mod.Offset < 0) { m.RemoveStatMod("[Magic] Int Malus"); } m.Paralyzed = false; EvilOmenSpell.CheckEffect(m); StrangleSpell.RemoveCurse(m); CorpseSkinSpell.RemoveCurse(m); CurseSpell.RemoveEffect(m); BuffInfo.RemoveBuff(m, BuffIcon.Clumsy); BuffInfo.RemoveBuff(m, BuffIcon.FeebleMind); BuffInfo.RemoveBuff(m, BuffIcon.Weaken); BuffInfo.RemoveBuff(m, BuffIcon.MassCurse); BuffInfo.RemoveBuff(m, BuffIcon.Curse); BuffInfo.RemoveBuff(m, BuffIcon.EvilOmen); StrangleSpell.RemoveCurse(m); CorpseSkinSpell.RemoveCurse(m); if (owner != m) { owner.SendLocalizedMessage(1072409); // Your targets curses have been lifted } m.SendLocalizedMessage(1072408); // Any curses on you have been lifted } //Damage Removal if (talis.m_TalismanType == TalismanType.DamageRemoval) { Effects.SendLocationEffect(m.Location, m.Map, 0x3728, 8); Effects.PlaySound(m, m.Map, 0x201); BleedAttack.EndBleed(m, false); MortalStrike.EndWound(m); m.CurePoison(m); BuffInfo.RemoveBuff(m, BuffIcon.Bleed); BuffInfo.RemoveBuff(m, BuffIcon.MortalStrike); if (owner != m) { owner.SendLocalizedMessage(1072406); // Your Targets lasting damage effects have been removed! } m.SendLocalizedMessage(1072405); // Your lasting damage effects have been removed! } //Ward Removal if (talis.m_TalismanType == TalismanType.WardRemoval) { Effects.SendLocationEffect(m.Location, m.Map, 0x3728, 8); Effects.PlaySound(m, m.Map, 0x201); ProtectionSpell.RemoveWard(m); ReactiveArmorSpell.RemoveWard(m); MagicReflectSpell.RemoveWard(m); TransformationSpell.RemoveContext(m, true); ReaperFormSpell.RemoveEffects(m); if (StoneFormSpell.UnderEffect(m)) { StoneFormSpell.RemoveEffects(m); } if (owner != m) { owner.SendLocalizedMessage(1072403); // Your target's wards have been removed! } m.SendLocalizedMessage(1072402); // Your wards have been removed! } //Wildfire Removal if (talis.m_TalismanType == TalismanType.WildfireRemoval) { owner.SendLocalizedMessage(1042753, "Wildfire Removal"); // ~1_SOMETHING~ has been temporarily disabled. } //CARGE TIMER ChargeTimeLeft = 1200; m_ChargeTimer = new ChargeTimeLeftTimer(this); m_ChargeTimer.Start(); m_ChargeTimeLeft3 = DateTime.Now; } else if (m_TalismanType != 0) { m.SendLocalizedMessage(502641); // You must equip this item to use it. } }