private void OnSocketMessageAvailable(ProsthesisMessage message, TCP.ConnectionState state) { //Only one message allowed in at a time lock (this) { ProsthesisStateBase newState = mCurrentState; //Capture handshakes and send appropriate events if (message is ProsthesisHandshakeRequest) { ProsthesisHandshakeRequest hsReq = message as ProsthesisHandshakeRequest; if (hsReq.VersionId == ProsthesisCore.ProsthesisConstants.OSVersion) { newState = mCurrentState.OnClientAuthorization(state, true); mAuthorizedConnection = state; } else { newState = mCurrentState.OnClientAuthorization(state, false); } } else if (state == mAuthorizedConnection) { //Capture commands and send appropriate events if (message is ProsthesisCommand) { ProsthesisCommand command = message as ProsthesisCommand; mLogger.LogMessage(Logger.LoggerChannels.Events, string.Format("Received command {0} from {1}", command.Command, state.RemoteEndPoint)); ProsthesisCommandAck ack = new ProsthesisCommandAck(); ack.Command = command.Command; ack.Timestamp = System.DateTime.Now.Ticks; ProsthesisDataPacket pack = ProsthesisDataPacket.BoxMessage <ProsthesisCommandAck>(ack); state._conn.Send(pack.Bytes, pack.Bytes.Length, System.Net.Sockets.SocketFlags.None); if (command.Command == ProsthesisConstants.ProsthesisCommand.EmergencyStop) { Terminate(string.Format("Emergency stop from {0}", state.RemoteEndPoint)); } else { newState = mCurrentState.OnProsthesisCommand(command.Command, state); } } else { newState = mCurrentState.OnSocketMessage(message, state); } } else { state._server.DropConnection(state); } ChangeState(newState); } }
public static ProsthesisMessage UnboxMessage(ProsthesisDataPacket packet) { try { System.IO.MemoryStream memStream = new System.IO.MemoryStream(packet.Data); memStream.Position = 0; ProsthesisMessage mess = ProtoBuf.Serializer.DeserializeWithLengthPrefix <ProsthesisMessage>(memStream, PrefixStyle.Fixed32); return(mess); } catch { return(null); } }
public override void OnReceiveData(ConnectionState state) { byte[] buffer = new byte[1024]; while (state.AvailableData > 0) { int readCount = state.Read(buffer, 0, (int)(mReceiveBuffer.Capacity - mReceiveBuffer.Position)); if (readCount > 0) { //Drop connection if we are missing a packet parser if (!mParsers.ContainsKey(state)) { mLogger.LogMessage(Logger.LoggerChannels.Network, string.Format("Dropped connection to {0} because its parser was missing.", GetIPFor(state.RemoteEndPoint))); state._server.DropConnection(state); return; } ProsthesisPacketParser parser = mParsers[state]; parser.AddData(buffer, readCount); try { while (parser.MoveNext()) { ProsthesisMessage msg = parser.Current; if (MessageAvailable != null) { MessageAvailable(msg, state); } } } catch (Exception e) { mLogger.LogMessage(Logger.LoggerChannels.Faults, string.Format("Caught protobuf exception {0} receiving data from {1}. Closing connection", e, GetIPFor(state.RemoteEndPoint))); state._server.DropConnection(state); } } else { //If read fails then close connection mLogger.LogMessage(Logger.LoggerChannels.Network, string.Format("Read failed from {0}. Dropping connection", GetIPFor(state.RemoteEndPoint))); state._server.DropConnection(state); } } }
static void Main(string[] args) { string timestamp = System.DateTime.Now.ToString("dd MMM yyyy HH-mm-ss"); string fileName = string.Format("ClientTest-{0}.txt", timestamp); string telemetryFileName = string.Format("ClientTest-Telemetry-{0}.txt", timestamp); mLogger = new Logger(fileName, true); //No no telemetry in main output mLogger.DeactivateChannels(Logger.LoggerChannels.Telemetry); //Start telemetry logging mTelemetryLogger = new Logger(telemetryFileName, false); mTelemReceiver = new ProsthesisClient.ProsthesisTelemetryReceiver(mTelemetryLogger); mTelemReceiver.Received += OnTelemetryReceive; mClient = new ProsthesisSocketClient(OnDataPacketReceive, "127.0.0.1", ProsthesisCore.ProsthesisConstants.ConnectionPort, mLogger); mClient.ConnectFinished += new Action <ProsthesisSocketClient, bool>(OnConnectFinished); mClient.ConnectionClosed += new Action <ProsthesisSocketClient>(OnConnectionClosed); mTelemReceiver.Start(); //Safely shut down app AppDomain.CurrentDomain.ProcessExit += delegate(object sender, EventArgs e) { try { if (mClient != null && mClient.Connected) { mClient.Shutdown(); } } catch (Exception ex) { mLogger.LogMessage(Logger.LoggerChannels.Faults, string.Format("Exception shutting down socket client: {0}", ex)); } if (mTelemReceiver != null) { mTelemReceiver.Stop(); } mTelemetryLogger.ShutDown(); mLogger.ShutDown(); }; try { mClient.StartConnect(); } catch (SocketException ex) { mLogger.LogMessage(Logger.LoggerChannels.Faults, string.Format("Couldn't connect. Reason: {0}", ex)); } finally { mLogger.LogMessage("Waiting for connection to server"); mWaitForConnect.WaitOne(); ProsthesisCore.Messages.ProsthesisHandshakeRequest req = new ProsthesisCore.Messages.ProsthesisHandshakeRequest(); req.VersionId = ProsthesisCore.ProsthesisConstants.OSVersion; if (mClient.Connected) { ProsthesisDataPacket packet = ProsthesisDataPacket.BoxMessage <ProsthesisHandshakeRequest>(req); mClient.Send(packet.Bytes, 0, packet.Bytes.Length); ConsoleKey key = ConsoleKey.A; do { while (mPacketParser.MoveNext()) { ProsthesisMessage mess = mPacketParser.Current; if (mess is ProsthesisHandshakeResponse) { ProsthesisHandshakeResponse castMess = mess as ProsthesisHandshakeResponse; mLogger.LogMessage(Logger.LoggerChannels.Events, string.Format("Got handshake response. Authed? {0}", castMess.AuthorizedConnection ? "yes" : "no")); } else if (mess is ProsthesisCommandAck) { ProsthesisCommandAck ack = mess as ProsthesisCommandAck; mLogger.LogMessage(Logger.LoggerChannels.Events, string.Format("Got command acknowledgement for cmd {0}", ack.Command)); } else if (mess == null) { mLogger.LogMessage(Logger.LoggerChannels.Events, string.Format("Got a null message from packet parser")); } else { mLogger.LogMessage(Logger.LoggerChannels.Events, string.Format("Got unhandled message type: {0}", mess.GetType())); } } //Check 60 times per second for messages (simulating a game loop) System.Threading.Thread.Sleep(16); if (Console.KeyAvailable) { key = Console.ReadKey().Key; switch (key) { case ConsoleKey.I: SendCommand(ProsthesisCore.ProsthesisConstants.ProsthesisCommand.Initialize); break; case ConsoleKey.S: SendCommand(ProsthesisCore.ProsthesisConstants.ProsthesisCommand.Shutdown); break; case ConsoleKey.R: SendCommand(ProsthesisCore.ProsthesisConstants.ProsthesisCommand.Resume); break; case ConsoleKey.P: SendCommand(ProsthesisCore.ProsthesisConstants.ProsthesisCommand.Pause); break; case ConsoleKey.E: SendCommand(ProsthesisCore.ProsthesisConstants.ProsthesisCommand.EmergencyStop); break; } } } while (key != ConsoleKey.X && mClient.Connected); mClient.Shutdown(); } else { ConsoleKey key = ConsoleKey.K; do { System.Threading.Thread.Sleep(16); if (Console.KeyAvailable) { key = Console.ReadKey().Key; } }while (key != ConsoleKey.X); } mClient = null; } mTelemReceiver.Stop(); mTelemetryLogger.ShutDown(); mLogger.ShutDown(); }