public void Init(ProjectileSpellBookBuilder builder) { name = builder.name; source = builder.source; caster = builder.caster; if (source == ProjectileSpellBookBuilder.spellSource.player) { spellBuilder = builder; caster = GameObject.FindGameObjectWithTag("Player"); } thrown = builder.GetRune().IsThrown(); MakeTriggerEvent(builder); chaos = builder.page.GetChaos(); coolDown = builder.page.GetCoolDown(); reloadTime = builder.page.GetReloadTime(); loadSize = builder.page.GetCharges(); moveSpeedMod = builder.page.GetMoveSpeed(); layerMaskNames = builder.GetLayers(); CheckOutProj(builder); if ((source == ProjectileSpellBookBuilder.spellSource.player)) { cost = builder.CalculateCost(); setCharges(); } }
public void InitBook(ProjectileSpellBookBuilder builder, ProjectileSpellBookBuilder newBuilder, SpellGrid spellGrid) { oldBuilder = newBuilder; stats.builder = newBuilder; spellGrid.GridChanged += stats.UpdateStats; SpellComponent.SubSpellComponentType type = SpellComponent.SubSpellComponentType.Rune; InitType(type, builder); int index = playerInventory.ownedComponents[type].FindIndex(delegate(string s) { return(s == builder.GetRune().GetTitle()); }); if (index >= 0) { CompIndexSelected(index); } else { Debug.LogError("Cant find that in the option list " + builder.GetRune().GetTitle()); } type = SpellComponent.SubSpellComponentType.language; InitType(type, builder); index = playerInventory.ownedComponents[type].FindIndex(delegate(string s) { return(s == builder.lang.GetTitle()); }); if (index >= 0) { CompIndexSelected(index); } else { Debug.LogError("Cant find that in the option list " + builder.lang.GetTitle()); } type = SpellComponent.SubSpellComponentType.Paper; InitType(type, builder); index = playerInventory.ownedComponents[type].FindIndex(delegate(string s) { return(s == builder.page.GetTitle()); }); if (index >= 0) { CompIndexSelected(index); } else { Debug.LogError("Cant find that in the option list " + builder.page.GetTitle()); } type = SpellComponent.SubSpellComponentType.Ink; InitType(type, builder); CompIndexSelected(0); ChangeLayOut(layOuts.Count - 1); stats.UpdateStats(); scrollbar.value = 1; }