Exemple #1
0
    public void Attack()
    {
        if (DebugMode)
        {
            Debug.Log("Feasting time...omnomnom...");
        }

        _isAttacking     = true;
        _isDescendingWeb = true;

        AnimateDefault();
        _projector.Fire();
    }
Exemple #2
0
    private void FireProjectile()
    {
        int shotRoll = Random.Range(1, 100);

        if (shotRoll <= ShotChance &&
            Time.time >= _lastShot + ShotDelay)
        {
            _snout.ProjectileVelocity = _facingLeft
                                ? new Vector3(-ProjectileVelocity, 0, 0)
                                : new Vector3(ProjectileVelocity, 0, 0);
            _snout.Fire();
            _lastShot = Time.time;
        }
    }