Exemple #1
0
 static void CreateShader0020()
 {
     ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Illumin-ParallaxSpec.shader.txt", "New Illumin-ParallaxSpec.shader");
 }
Exemple #2
0
 static void CreateShader0062()
 {
     ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Particle VertexLit Blended.shader.txt", "New Particle VertexLit Blended.shader");
 }
Exemple #3
0
 static void CreateShader0066()
 {
     ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Reflect-BumpVertexLit.shader.txt", "New Reflect-BumpVertexLit.shader");
 }
Exemple #4
0
 static void CreateShader0055()
 {
     ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Particle AddSmooth.shader.txt", "New Particle AddSmooth.shader");
 }
Exemple #5
0
 static void CreateShader0060()
 {
     ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Particle MultiplyDouble.shader.txt", "New Particle MultiplyDouble.shader");
 }
Exemple #6
0
 static void CreateShader0048()
 {
     ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Normal-DiffuseFast.shader.txt", "New Normal-DiffuseFast.shader");
 }
Exemple #7
0
 static void CreateShader0051()
 {
     ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Normal-ParallaxSpec.shader.txt", "New Normal-ParallaxSpec.shader");
 }
Exemple #8
0
 static void CreateShader0028()
 {
     ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Internal-DepthNormalsTexture.shader.txt", "New Internal-DepthNormalsTexture.shader");
 }
Exemple #9
0
 static void CreateShader0033()
 {
     ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Internal-GUITextureClipText.shader.txt", "New Internal-GUITextureClipText.shader");
 }
Exemple #10
0
 static void CreateShader0025()
 {
     ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Internal-ConvertTexture.shader.txt", "New Internal-ConvertTexture.shader");
 }
Exemple #11
0
 static void CreateShader0027()
 {
     ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Internal-DeferredShading.shader.txt", "New Internal-DeferredShading.shader");
 }
Exemple #12
0
 static void CreateShader0024()
 {
     ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Internal-CombineDepthNormals.shader.txt", "New Internal-CombineDepthNormals.shader");
 }
Exemple #13
0
 static void CreateShader0023()
 {
     ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Internal-BlitCopyDepth.shader.txt", "New Internal-BlitCopyDepth.shader");
 }
Exemple #14
0
 static void CreateShader0021()
 {
     ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Illumin-VertexLit.shader.txt", "New Illumin-VertexLit.shader");
 }
Exemple #15
0
 static void CreateShader0043()
 {
     ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Lightmap-VertexLit.shader.txt", "New Lightmap-VertexLit.shader");
 }
Exemple #16
0
 static void CreateShader0034()
 {
     ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Internal-Halo.shader.txt", "New Internal-Halo.shader");
 }
Exemple #17
0
 static void CreateShader0003()
 {
     ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Alpha-Glossy.shader.txt", "New Alpha-Glossy.shader");
 }
Exemple #18
0
 static void CreateShader0035()
 {
     ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Internal-MotionVectors.shader.txt", "New Internal-MotionVectors.shader");
 }
Exemple #19
0
 static void CreateShader0049()
 {
     ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Normal-Glossy.shader.txt", "New Normal-Glossy.shader");
 }
Exemple #20
0
 static void CreateShader0036()
 {
     ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Internal-PrePassLighting.shader.txt", "New Internal-PrePassLighting.shader");
 }
Exemple #21
0
 static void CreateShader0052()
 {
     ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Normal-VertexLit.shader.txt", "New Normal-VertexLit.shader");
 }
Exemple #22
0
 static void CreateShader0037()
 {
     ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Internal-ScreenSpaceShadows.shader.txt", "New Internal-ScreenSpaceShadows.shader");
 }
Exemple #23
0
 static void CreateShader0057()
 {
     ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Particle Anim Alpha Blend.shader.txt", "New Particle Anim Alpha Blend.shader");
 }
Exemple #24
0
 static void CreateShader0038()
 {
     ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Internal-StencilWrite.shader.txt", "New Internal-StencilWrite.shader");
 }
Exemple #25
0
 static void CreateShader0061()
 {
     ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Particle Premultiply Blend.shader.txt", "New Particle Premultiply Blend.shader");
 }
Exemple #26
0
 static void CreateShader0039()
 {
     ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Lightmap-Bumped.shader.txt", "New Lightmap-Bumped.shader");
 }
Exemple #27
0
 static void CreateShader0005()
 {
     ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Alpha-ParallaxSpec.shader.txt", "New Alpha-ParallaxSpec.shader");
 }
Exemple #28
0
 static void CreateShader0042()
 {
     ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Lightmap-Glossy.shader.txt", "New Lightmap-Glossy.shader");
 }
Exemple #29
0
 static void CreateShader0067()
 {
     ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Reflect-Diffuse.shader.txt", "New Reflect-Diffuse.shader");
 }
Exemple #30
0
 static void CreateShader0018()
 {
     ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Illumin-Glossy.shader.txt", "New Illumin-Glossy.shader");
 }