static void CreateShader0020() { ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Illumin-ParallaxSpec.shader.txt", "New Illumin-ParallaxSpec.shader"); }
static void CreateShader0062() { ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Particle VertexLit Blended.shader.txt", "New Particle VertexLit Blended.shader"); }
static void CreateShader0066() { ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Reflect-BumpVertexLit.shader.txt", "New Reflect-BumpVertexLit.shader"); }
static void CreateShader0055() { ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Particle AddSmooth.shader.txt", "New Particle AddSmooth.shader"); }
static void CreateShader0060() { ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Particle MultiplyDouble.shader.txt", "New Particle MultiplyDouble.shader"); }
static void CreateShader0048() { ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Normal-DiffuseFast.shader.txt", "New Normal-DiffuseFast.shader"); }
static void CreateShader0051() { ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Normal-ParallaxSpec.shader.txt", "New Normal-ParallaxSpec.shader"); }
static void CreateShader0028() { ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Internal-DepthNormalsTexture.shader.txt", "New Internal-DepthNormalsTexture.shader"); }
static void CreateShader0033() { ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Internal-GUITextureClipText.shader.txt", "New Internal-GUITextureClipText.shader"); }
static void CreateShader0025() { ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Internal-ConvertTexture.shader.txt", "New Internal-ConvertTexture.shader"); }
static void CreateShader0027() { ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Internal-DeferredShading.shader.txt", "New Internal-DeferredShading.shader"); }
static void CreateShader0024() { ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Internal-CombineDepthNormals.shader.txt", "New Internal-CombineDepthNormals.shader"); }
static void CreateShader0023() { ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Internal-BlitCopyDepth.shader.txt", "New Internal-BlitCopyDepth.shader"); }
static void CreateShader0021() { ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Illumin-VertexLit.shader.txt", "New Illumin-VertexLit.shader"); }
static void CreateShader0043() { ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Lightmap-VertexLit.shader.txt", "New Lightmap-VertexLit.shader"); }
static void CreateShader0034() { ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Internal-Halo.shader.txt", "New Internal-Halo.shader"); }
static void CreateShader0003() { ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Alpha-Glossy.shader.txt", "New Alpha-Glossy.shader"); }
static void CreateShader0035() { ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Internal-MotionVectors.shader.txt", "New Internal-MotionVectors.shader"); }
static void CreateShader0049() { ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Normal-Glossy.shader.txt", "New Normal-Glossy.shader"); }
static void CreateShader0036() { ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Internal-PrePassLighting.shader.txt", "New Internal-PrePassLighting.shader"); }
static void CreateShader0052() { ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Normal-VertexLit.shader.txt", "New Normal-VertexLit.shader"); }
static void CreateShader0037() { ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Internal-ScreenSpaceShadows.shader.txt", "New Internal-ScreenSpaceShadows.shader"); }
static void CreateShader0057() { ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Particle Anim Alpha Blend.shader.txt", "New Particle Anim Alpha Blend.shader"); }
static void CreateShader0038() { ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Internal-StencilWrite.shader.txt", "New Internal-StencilWrite.shader"); }
static void CreateShader0061() { ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Particle Premultiply Blend.shader.txt", "New Particle Premultiply Blend.shader"); }
static void CreateShader0039() { ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Lightmap-Bumped.shader.txt", "New Lightmap-Bumped.shader"); }
static void CreateShader0005() { ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Alpha-ParallaxSpec.shader.txt", "New Alpha-ParallaxSpec.shader"); }
static void CreateShader0042() { ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Lightmap-Glossy.shader.txt", "New Lightmap-Glossy.shader"); }
static void CreateShader0067() { ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Reflect-Diffuse.shader.txt", "New Reflect-Diffuse.shader"); }
static void CreateShader0018() { ProjectWindowUtilEx.CreateScriptUtil(@"Templates\Shaders\Illumin-Glossy.shader.txt", "New Illumin-Glossy.shader"); }