Exemple #1
0
        public void Mutate()
        {
            // Mutate source files
            foreach (var file in _projectInfo.GetAllFiles().Cast <FsharpFileLeaf>())
            {
                _logger.LogDebug($"Mutating {file.RelativePath}");
                // Mutate the syntax tree
                var treeroot          = ((ParsedInput.ImplFile)file.SyntaxTree).Item.modules;
                var mutatedSyntaxTree = _orchestrator.Mutate(treeroot);
                // Add the mutated syntax tree for compilation
                var tree = (ParsedInput.ImplFile)file.SyntaxTree;
                var item = tree.Item;
                //we hardcode the lastcompiled flag to make the compile pass
                //this needs to be fixed in the FSharp.Compiler.SourceCodeServices package, or made dynamic as it now assumes the bottom of Program.fs is the entrypoint
                var lastcompiled = item.fileName.Equals("Program.fs") ? new Tuple <bool, bool>(true, true) : item.isLastCompiland;
                file.MutatedSyntaxTree = ParsedInput.NewImplFile(ParsedImplFileInput.NewParsedImplFileInput(item.fileName, item.isScript, item.qualifiedNameOfFile, item.scopedPragmas, item.hashDirectives, mutatedSyntaxTree, lastcompiled));
                if (_options.DevMode)
                {
                    _logger.LogTrace($"Mutated {file.RelativePath}:{Environment.NewLine}{mutatedSyntaxTree}");
                }
                // Filter the mutants
                var allMutants = _orchestrator.GetLatestMutantBatch();
                file.Mutants = allMutants;
            }

            _logger.LogDebug("{0} mutants created", _projectInfo.Mutants.Count());

            CompileMutations();
        }
Exemple #2
0
        public void Mutate()
        {
            // Mutate source files
            foreach (var file in _projectInfo.GetAllFiles().Cast <CsharpFileLeaf>())
            {
                _logger.LogDebug($"Mutating {file.FullPath}");
                // Mutate the syntax tree
                var mutatedSyntaxTree = _orchestrator.Mutate(file.SyntaxTree.GetRoot());
                // Add the mutated syntax tree for compilation
                file.MutatedSyntaxTree = mutatedSyntaxTree.SyntaxTree;
                if (_options.DevMode)
                {
                    _logger.LogTrace($"Mutated {file.FullPath}:{Environment.NewLine}{mutatedSyntaxTree.ToFullString()}");
                }
                // Filter the mutants
                file.Mutants = _orchestrator.GetLatestMutantBatch();
            }

            _logger.LogDebug("{0} mutants created", _projectInfo.Mutants.Count());

            CompileMutations();
        }