public void Dispose() { Done = null; m_ProjectBindDrawer.stateChangeButtonFired -= EndVisual; m_ProjectBindDrawer.Dispose(); m_ProjectBindDrawer = null; m_ProjectBindContainer = null; m_ExceptionContainer = null; m_ExceptionVisual.Dispose(); }
public void Init(VisualElement parentVisual, IEnumerable <IEditorGameService> services, VisualElement buttonsContainer) { m_ProjectBindDrawer = new ProjectBindDrawer(); m_ProjectBindDrawer.stateChangeButtonFired += EndVisual; m_ProjectBindDrawer.exceptionCallback += ShowExceptionVisual; var visualAsset = AssetDatabase.LoadAssetAtPath <VisualTreeAsset>(ServiceActivationPopupVisual.UxmlPath.ProjectBind); if (visualAsset != null) { visualAsset.CloneTree(parentVisual); } SetupProjectBindVisual(parentVisual); SetupExceptionVisual(parentVisual, services, buttonsContainer); }