private void showCoinXPReward(Reward reward)
        {
            CoinsData component = dataEntityCollection.GetComponent <CoinsData>(dataEntityCollection.LocalPlayerHandle);

            if (reward.TryGetValue <CoinReward>(out var rewardable) && rewardable.Coins > 0)
            {
                component.RemoveCoins(rewardable.Coins);
                component.AddCoins(rewardable.Coins);
            }
            if (reward.TryGetValue <MascotXPReward>(out var rewardable2))
            {
                using (Dictionary <string, int> .Enumerator enumerator = rewardable2.XP.GetEnumerator())
                {
                    if (enumerator.MoveNext())
                    {
                        KeyValuePair <string, int> current            = enumerator.Current;
                        ProgressionService         progressionService = Service.Get <ProgressionService>();
                        if (!progressionService.IsMascotMaxLevel(current.Key))
                        {
                            dispatcher.DispatchEvent(new RewardEvents.AddXP(current.Key, progressionService.GetMascotXP(current.Key, -current.Value), progressionService.GetMascotXP(current.Key), current.Value, showReward: true));
                        }
                    }
                }
            }
            RewardPopup.ShowReward(reward, lastSpinOutcomeId == widgetData.RespinSpinOutcomeId);
        }