private void loadShipInfo(string s) { Debug.Log("LSI fired; input: " + s); ProgressionScript.loadShipUpgradesFromString(s); GameObject.Find("Ship Upgrade UI").GetComponent <ShipUIScript>().reloadSprites(); }
public static void loadShipUpgradesFromFile() { string[] input = File.ReadAllLines(Application.dataPath + "/GameFiles/shipinfo.txt"); ProgressionScript.loadShipUpgradesFromString(input[0]); }