Exemple #1
0
        public async void DuplicateProfile()
        {
            if (SelectedProfile == null)
            {
                return;
            }

            var newProfile = GeneralHelpers.Clone(SelectedProfile);

            newProfile.Name =
                await DialogService.ShowInputDialog("Duplicate profile", "Please enter a unique profile name");

            // Verify the name
            while (ProfileProvider.GetAll().Contains(newProfile))
            {
                newProfile.Name =
                    await DialogService.ShowInputDialog("Name already in use", "Please enter a unique profile name");

                // Null when the user cancelled
                if (string.IsNullOrEmpty(SelectedProfile.Name))
                {
                    return;
                }
            }

            newProfile.IsDefault = false;
            ProfileProvider.AddOrUpdate(newProfile);
            LoadProfiles();
            SelectedProfile = Profiles.FirstOrDefault(p => p.Name == newProfile.Name);
        }
        private void InstallGif()
        {
            var gif = Resources.redeemer;

            ProfileProvider.InsertGif(ProfileProvider.GetAll()
                                      .Where(p => (p.GameName == "UnrealTournament") && (p.Name == "Default")), "Redeemer GIF", gif,
                                      "redeemer");
        }
        /// <summary>
        ///     Adds a new profile to the current game and keyboard
        /// </summary>
        public async void AddProfile()
        {
            if (_mainManager.DeviceManager.ActiveKeyboard == null)
            {
                DialogService.ShowMessageBox("Cannot add profile.",
                                             "To add a profile, please select a keyboard in the options menu first.");
                return;
            }

            var name = await DialogService.ShowInputDialog("Add new profile",
                                                           "Please provide a profile name unique to this game and keyboard.");

            // Null when the user cancelled
            if (name == null)
            {
                return;
            }

            if (name.Length < 2)
            {
                DialogService.ShowMessageBox("Invalid profile name", "Please provide a valid profile name");
                return;
            }

            var profile = new ProfileModel
            {
                Name         = name,
                KeyboardSlug = _mainManager.DeviceManager.ActiveKeyboard.Slug,
                Width        = _mainManager.DeviceManager.ActiveKeyboard.Width,
                Height       = _mainManager.DeviceManager.ActiveKeyboard.Height,
                GameName     = _gameModel.Name
            };

            if (ProfileProvider.GetAll().Contains(profile))
            {
                var overwrite = await DialogService.ShowQuestionMessageBox("Overwrite existing profile",
                                                                           "A profile with this name already exists for this game. Would you like to overwrite it?");

                if (!overwrite.Value)
                {
                    return;
                }
            }

            ProfileProvider.AddOrUpdate(profile);

            LoadProfiles();
            SelectedProfile = profile;
        }
        /// <summary>
        ///     Loads all profiles for the current game and keyboard
        /// </summary>
        private void LoadProfiles()
        {
            Profiles.Clear();
            if (_gameModel == null || _mainManager.DeviceManager.ActiveKeyboard == null)
            {
                return;
            }

            Profiles.AddRange(ProfileProvider.GetAll(_gameModel, _mainManager.DeviceManager.ActiveKeyboard));

            // If a profile name was provided, try to load it
            ProfileModel lastProfileModel = null;

            if (!string.IsNullOrEmpty(LastProfile))
            {
                lastProfileModel = Profiles.FirstOrDefault(p => p.Name == LastProfile);
            }

            SelectedProfile = lastProfileModel ?? Profiles.FirstOrDefault();
        }
Exemple #5
0
        public async void RenameProfile()
        {
            if (SelectedProfile == null)
            {
                return;
            }

            var oldName = SelectedProfile.Name;

            SelectedProfile.Name = await DialogService
                                   .ShowInputDialog("Rename profile", "Please enter a unique new profile name");

            // Null when the user cancelled
            if (string.IsNullOrEmpty(SelectedProfile.Name) || SelectedProfile.Name.Length < 2)
            {
                SelectedProfile.Name = oldName;
                return;
            }

            // Verify the name
            while (ProfileProvider.GetAll().Contains(SelectedProfile))
            {
                SelectedProfile.Name = await DialogService.
                                       ShowInputDialog("Name already in use", "Please enter a unique new profile name");

                // Null when the user cancelled
                if (string.IsNullOrEmpty(SelectedProfile.Name) || SelectedProfile.Name.Length < 2)
                {
                    SelectedProfile.Name = oldName;
                    return;
                }
            }

            var newName = SelectedProfile.Name;

            SelectedProfile.Name = oldName;
            ProfileProvider.RenameProfile(SelectedProfile, newName);

            LoadProfiles();
            SelectedProfile = Profiles.FirstOrDefault(p => p.Name == newName);
        }
        public async void RenameProfile()
        {
            if (SelectedProfile == null)
            {
                return;
            }

            var name = await DialogService.ShowInputDialog("Rename profile", "Please enter a unique new profile name");

            // Null when the user cancelled
            if (string.IsNullOrEmpty(name) || name.Length < 2)
            {
                return;
            }

            // Verify the name
            while (ProfileProvider.GetAll().Any(p => p.Name == name && p.GameName == SelectedProfile.GameName &&
                                                p.KeyboardSlug == SelectedProfile.KeyboardSlug))
            {
                name =
                    await DialogService.ShowInputDialog("Name already in use", "Please enter a unique new profile name");

                // Null when the user cancelled
                if (string.IsNullOrEmpty(name) || name.Length < 2)
                {
                    return;
                }
            }

            var profile = SelectedProfile;

            SelectedProfile = null;
            ProfileProvider.RenameProfile(profile, name);

            LastProfile = name;
            LoadProfiles();
        }
        public async void ImportProfile()
        {
            if (_mainManager.DeviceManager.ActiveKeyboard == null)
            {
                DialogService.ShowMessageBox("Cannot import profile.",
                                             "To import a profile, please select a keyboard in the options menu first.");
                return;
            }
            var dialog = new OpenFileDialog {
                Filter = "Artemis profile (*.json)|*.json"
            };
            var result = dialog.ShowDialog();

            if (result != DialogResult.OK)
            {
                return;
            }

            var profile = ProfileProvider.LoadProfileIfValid(dialog.FileName);

            if (profile == null)
            {
                DialogService.ShowErrorMessageBox("Oh noes, the profile you provided is invalid. " +
                                                  "If this keeps happening, please make an issue on GitHub and provide the profile.");
                return;
            }

            // Verify the game
            if (profile.GameName != _gameModel.Name)
            {
                DialogService.ShowErrorMessageBox(
                    $"Oh oops! This profile is ment for {profile.GameName}, not {_gameModel.Name} :c");
                return;
            }

            // Verify the keyboard
            var deviceManager = _mainManager.DeviceManager;

            if (profile.KeyboardSlug != deviceManager.ActiveKeyboard.Slug)
            {
                var adjustKeyboard = await DialogService.ShowQuestionMessageBox("Profile not inteded for this keyboard",
                                                                                $"Watch out, this profile wasn't ment for this keyboard, but for the {profile.KeyboardSlug}. " +
                                                                                "You can still import it but you'll probably have to do some adjusting\n\n" +
                                                                                "Continue?");

                if (!adjustKeyboard.Value)
                {
                    return;
                }

                // Resize layers that are on the full keyboard width
                profile.ResizeLayers(deviceManager.ActiveKeyboard);
                // Put layers back into the canvas if they fell outside it
                profile.FixBoundaries(deviceManager.ActiveKeyboard.KeyboardRectangle(1));

                // Setup profile metadata to match the new keyboard
                profile.KeyboardSlug = deviceManager.ActiveKeyboard.Slug;
                profile.Width        = deviceManager.ActiveKeyboard.Width;
                profile.Height       = deviceManager.ActiveKeyboard.Height;
            }

            profile.IsDefault = false;

            // Verify the name
            while (ProfileProvider.GetAll().Contains(profile))
            {
                profile.Name = await DialogService.ShowInputDialog("Rename imported profile",
                                                                   "A profile with this name already exists for this game. Please enter a new name");

                // Null when the user cancelled
                if (string.IsNullOrEmpty(profile.Name))
                {
                    return;
                }
            }

            ProfileProvider.AddOrUpdate(profile);
            LoadProfiles();

            SelectedProfile = Profiles.FirstOrDefault(p => p.Name == profile.Name);
        }