/// <summary> /// Сохраняет результаты трека /// </summary> private void SaveResult(TrackInfo track) { track.Timestamp = TimeManager.Instance.Now; PlayerManager.Instance.GiveReward(track.FansIncome, track.MoneyIncome, rewardExp); ProductionManager.AddTrack(track); if (track.Feat != null) { ProductionManager.AddFeat(track.Feat); } }