public SecondGenMapPointerReader(ProcessModuleMemoryStream moduleStream, EngineDescription engineInfo, PokingInformation info)
        {
            _baseAddress = (long)moduleStream.BaseModule.BaseAddress;

            var reader = new EndianReader(moduleStream, BitConverter.IsLittleEndian ? Endian.LittleEndian : Endian.BigEndian);

            if (info.HeaderPointer.HasValue)
            {
                reader.SeekTo(_baseAddress + info.HeaderPointer.Value);
                _mapHeaderAddress = reader.ReadInt64();
            }
            else
            {
                _mapHeaderAddress = _baseAddress + info.HeaderAddress.Value;
            }

            _mapMagicAddress       = _baseAddress + info.MagicAddress.Value;
            _mapSharedMagicAddress = _baseAddress + info.SharedMagicAddress.Value;

            GetLayoutConstants(engineInfo);

            ReadMapPointers64(reader);
            ReadMapHeader(reader);
            ProcessMapHeader();
        }
        public FirstGenMapPointerReader(ProcessModuleMemoryStream moduleStream, EngineDescription engineInfo, PokingInformation info)
        {
            _baseAddress      = (long)moduleStream.BaseModule.BaseAddress;
            _mapHeaderAddress = _baseAddress + info.HeaderAddress.Value;
            _mapMagicAddress  = _baseAddress + info.MagicAddress.Value;

            GetLayoutConstants(engineInfo);

            var reader = new EndianReader(moduleStream, BitConverter.IsLittleEndian ? Endian.LittleEndian : Endian.BigEndian);

            ReadMapPointers64(reader);
            ReadMapHeader(reader);
            ProcessMapHeader();
        }
        /// <summary>
        ///     Obtains a stream which can be used to read and write a cache file's meta in realtime.
        ///     The stream will be set up such that offsets in the stream correspond to meta pointers in the cache file.
        /// </summary>
        /// <param name="cacheFile">The cache file to get a stream for.</param>
        /// <returns>The stream if it was opened successfully, or null otherwise.</returns>
        public override IStream GetMetaStream(ICacheFile cacheFile = null)
        {
            if (!CheckBuildInfo())
            {
                return(null);
            }

            Process gameProcess = FindGameProcess();

            if (gameProcess == null)
            {
                return(null);
            }

            PokingInformation info = RetrieveInformation(gameProcess);

            if (!info.HeaderPointer.HasValue && (!info.HeaderAddress.HasValue || !info.MagicAddress.HasValue))
            {
                throw new NotImplementedException("Poking information is missing required values.");
            }

            var gameMemory = new ProcessModuleMemoryStream(gameProcess, _buildInfo.GameModule);
            var mapInfo    = new ThirdGenMapPointerReader(gameMemory, _buildInfo, info);

            long metaMagic = mapInfo.CurrentCacheAddress;

            if (gameMemory.BaseModule == null)
            {
                return(null);
            }

            if (mapInfo.MapName != cacheFile.InternalName)
            {
                gameMemory.Close();
                return(null);
            }

            if (metaMagic == 0)
            {
                return(null);
            }

            var metaStream = new OffsetStream(gameMemory, metaMagic);

            return(new EndianStream(metaStream, BitConverter.IsLittleEndian ? Endian.LittleEndian : Endian.BigEndian));
        }
Exemple #4
0
        public ThirdGenMapPointerReader(ProcessModuleMemoryStream stream, EngineDescription engineInfo, PokingInformation info)
        {
            _baseAddress = (long)stream.BaseModule.BaseAddress;
            GetLayoutConstants(engineInfo);

            var reader = new EndianReader(stream, BitConverter.IsLittleEndian ? Endian.LittleEndian : Endian.BigEndian);

            if (info.HeaderPointer.HasValue)
            {
                reader.SeekTo(_baseAddress + info.HeaderPointer.Value);
                long address = reader.ReadInt64();
                _mapHeaderAddress = address + 0x10;
                _mapMagicAddress  = address + engineInfo.HeaderSize + engineInfo.PokingOffset;
            }
            else
            {
                _mapHeaderAddress = _baseAddress + info.HeaderAddress.Value;
                _mapMagicAddress  = _baseAddress + info.MagicAddress.Value;
            }

            ReadMapPointers64(reader);
            ReadMapHeader(reader);
            ProcessMapHeader();
        }
        /// <summary>
        ///     Obtains a stream which can be used to read and write a cache file's meta in realtime.
        ///     The stream will be set up such that offsets in the stream correspond to meta pointers in the cache file.
        /// </summary>
        /// <param name="cacheFile">The cache file to get a stream for.</param>
        /// <returns>The stream if it was opened successfully, or null otherwise.</returns>
        public override IStream GetMetaStream(ICacheFile cacheFile)
        {
            if (!CheckBuildInfo())
            {
                return(null);
            }

            Process gameProcess = FindGameProcess();

            if (gameProcess == null)
            {
                return(null);
            }

            PokingInformation info = RetrieveInformation(gameProcess);

            if (!info.HeaderAddress.HasValue)
            {
                throw new NotImplementedException("Second Generation poking requires a HeaderAddress value.");
            }
            if (!info.MagicAddress.HasValue)
            {
                throw new NotImplementedException("Second Generation poking requires a MagicAddress value.");
            }
            if (!info.SharedMagicAddress.HasValue)
            {
                throw new NotImplementedException("Second Generation poking requires a SharedMagicAddress value.");
            }

            var gameMemory = new ProcessModuleMemoryStream(gameProcess, _buildInfo.GameModule);
            var mapInfo    = new SecondGenMapPointerReader(gameMemory, _buildInfo, info);

            long metaAddress;

            if (cacheFile.Type != CacheFileType.Shared)
            {
                metaAddress = mapInfo.CurrentCacheAddress;

                // The map isn't shared, so make sure the map names match
                if (mapInfo.MapName != cacheFile.InternalName)
                {
                    gameMemory.Close();
                    return(null);
                }
            }
            else
            {
                metaAddress = mapInfo.SharedCacheAddress;

                // Make sure the shared and current map pointers are different,
                // or that the current map is the shared map
                if (mapInfo.MapType != CacheFileType.Shared && mapInfo.CurrentCacheAddress == mapInfo.SharedCacheAddress)
                {
                    gameMemory.Close();
                    return(null);
                }
            }

            var metaStream = new OffsetStream(gameMemory, metaAddress - cacheFile.MetaArea.BasePointer);

            return(new EndianStream(metaStream, BitConverter.IsLittleEndian ? Endian.LittleEndian : Endian.BigEndian));
        }
Exemple #6
0
        /// <summary>
        ///     Obtains a stream which can be used to read and write a cache file's meta in realtime.
        ///     The stream will be set up such that offsets in the stream correspond to meta pointers in the cache file.
        /// </summary>
        /// <param name="cacheFile">The cache file to get a stream for.</param>
        /// <returns>The stream if it was opened successfully, or null otherwise.</returns>
        public IStream GetMetaStream(ICacheFile cacheFile = null)
        {
            if (string.IsNullOrEmpty(_buildInfo.GameExecutable))
            {
                throw new InvalidOperationException("No gameExecutable value found in Engines.xml for engine " + _buildInfo.Name + ".");
            }
            if (string.IsNullOrEmpty(_buildInfo.GameModule))
            {
                throw new InvalidOperationException("No gameModule value found in Engines.xml for engine " + _buildInfo.Name + ".");
            }
            if (_buildInfo.Poking == null)
            {
                throw new InvalidOperationException("No poking definitions found in Engines.xml for engine " + _buildInfo.Name + ".");
            }

            Process gameProcess = FindGameProcess();

            if (gameProcess == null)
            {
                return(null);
            }

#if X86
            throw new InvalidOperationException("Cannot access a 64bit process with a 32bit program.");
#else
            //verify version, and check for anticheat at the same time
            string version = "";
            long   pointer = -1;
            try
            {
                version = gameProcess.MainModule.FileVersionInfo.FileVersion;

                //TODO: make winstore support not horrible
                if (version == null)
                {
                    pointer = _buildInfo.Poking.RetrieveLastPointer();
                }
                else
                {
                    pointer = _buildInfo.Poking.RetrievePointer(version);
                }

                if (pointer == 0)
                {
                    throw new InvalidOperationException("Game version " + version + " does not have a pointer defined in the Formats folder.");
                }
            }
            catch (System.ComponentModel.Win32Exception)
            {
                throw new InvalidOperationException("Cannot access game process. This could be due to Anti-Cheat or lack of admin privileges.");
            }

            var gameMemory = new ProcessModuleMemoryStream(gameProcess, _buildInfo.GameModule);

            if (gameMemory.BaseModule == null)
            {
                return(null);
            }

            long metaMagic = 0;

            using (EndianReader er = new EndianReader(gameMemory, BitConverter.IsLittleEndian ? Endian.LittleEndian : Endian.BigEndian))
            {
                er.SeekTo(gameMemory.BaseModuleAddress + pointer);

                long point = er.ReadInt64();

                if (point == 0)
                {
                    return(null);
                }

                er.SeekTo(point + 0x10);

                if (er.ReadUInt32() != MapHeaderMagic)
                {
                    return(null);
                }

                er.SeekTo(point + MemMagicOffset);

                metaMagic = er.ReadInt64();
            }

            if (metaMagic == 0)
            {
                return(null);
            }

            var metaStream = new OffsetStream(gameMemory, metaMagic);
            return(new EndianStream(metaStream, BitConverter.IsLittleEndian ? Endian.LittleEndian : Endian.BigEndian));
#endif
        }