public void ExpectSetPrinterNotToThrow() { var lightPrinter = new PrinterLightMode(); var darkPrinter = new PrinterDarkMode(); Assert.DoesNotThrow(() => lightPrinter.SetPrinter(darkPrinter)); }
public void ExpectPrintLineOfPrinterDecoratorNotToThrow() { var lightPrinter = new PrinterLightMode(); var standartPrinter = new StandardPrinter(); lightPrinter.SetPrinter(standartPrinter); var message = "test message"; Assert.DoesNotThrow(() => lightPrinter.PrintLine(message)); }
public void ExpectGetPrintFrameOfPrintDecoratorNotToBeEmptyString() { var matrix = new MatrixFactory().CreateMatrix(MatrixTypes.BIG); var player = new Player(); var printer = new PrinterLightMode(); var standartPrinter = new StandardPrinter(); printer.SetPrinter(standartPrinter); var result = printer.GetPrintFrame(matrix, player); Assert.AreNotEqual(result.Length, 0); }
/// <summary> /// Takes the "mode" command and process its implementation. /// </summary> /// <param name="commandInfo">Command used to switch from dark to light mode, and vise versa.</param> public override void Execute(ICommandInfo commandInfo) { if (commandInfo.Params[0] == "light") { var printerLightMode = new PrinterLightMode(); printerLightMode.SetPrinter(this.Printer); printerLightMode.Apply(); } else if (commandInfo.Params[0] == "dark") { var printerDarkMode = new PrinterDarkMode(); printerDarkMode.SetPrinter(this.Printer); printerDarkMode.Apply(); } Navigation.ReturnExitNavigation(this.engine, new SecondMenuOptions()); }