public static IEnumerable <(int, int, int)> GetTrianglesIndices(this PrimitiveType ptype, int vertexCount) { return(ptype.GetTrianglesIndices(Enumerable.Range(0, vertexCount).Select(item => (UInt32)item))); }
public static IEnumerable <(int, int, int)> GetTrianglesIndices(this PrimitiveType ptype, int count) { return(ptype.GetTrianglesIndices(Enumerable.Range(0, count).Select(item => (UInt32)item), IndexEncodingType.UNSIGNED_INT)); }