Exemple #1
0
        public void Update(PrimUpdate primUpdate)
        {
            Prim.Position    = primUpdate.Position;
            Prim.Rotation    = primUpdate.Rotation;
            Acceleration     = new Vector3(primUpdate.Acceleration.X, primUpdate.Acceleration.Y, primUpdate.Acceleration.Z);
            Velocity         = new Vector3(primUpdate.Velocity.X, primUpdate.Velocity.Y, primUpdate.Velocity.Z);
            RotationVelocity = new Vector3(primUpdate.RotationVelocity.X, primUpdate.RotationVelocity.Y, primUpdate.RotationVelocity.Z);

            BuildMatrix();
        }
 private void Objects_OnPrimMoved(Simulator simulator, PrimUpdate prim, ulong regionHandle, ushort timeDilation)
 {
     lock (SimPrims)
     {
         if (SimPrims.ContainsKey(simulator) && SimPrims[simulator].ContainsKey(prim.LocalID))
         {
             SimPrims[simulator][prim.LocalID].Position = prim.Position;
             SimPrims[simulator][prim.LocalID].Rotation = prim.Rotation;
         }
     }
 }
Exemple #3
0
 /// <summary>
 ///
 /// </summary>
 /// <param name="simulator"></param>
 /// <param name="primUpdate"></param>
 /// <param name="regionHandle"></param>
 /// <param name="timeDilation"></param>
 void OnPrimMoved(Simulator simulator, PrimUpdate primUpdate, ulong regionHandle, ushort timeDilation)
 {
     if (Prims.ContainsKey(primUpdate.LocalID))
     {
         Prims[primUpdate.LocalID].Update(primUpdate);
     }
     else
     {
         Client.Objects.RequestObject(simulator, primUpdate.LocalID);
     }
 }