public override void Show() { Console.Clear(); OnAction(); System.Threading.Thread.Sleep(2500); PreviousMenu.Show(); }
public override void Show() { Console.Clear(); doActionNotifier.notifiyAll(); System.Threading.Thread.Sleep(2500); PreviousMenu.Show(); }
public override void Activate() { Console.Clear(); OnSelected(); Console.WriteLine("Press any key to continue"); Console.ReadLine(); PreviousMenu.Show(); }
public override void Activate() { Console.Clear(); notifyListener(); Console.WriteLine("Press any key to continue"); Console.ReadLine(); PreviousMenu.Show(); }
private void exitOrGoBackInMenu() { if (PreviousMenu != null) { Console.Clear(); PreviousMenu.Show(); } }
private void doAccordingToChoice(int i_UserChoice) { if (i_UserChoice == 0) { if (this is MainMenu) { Console.Clear(); Console.WriteLine("GoodBye!"); System.Threading.Thread.Sleep(3000); return; } else if (this is SubMenu) { PreviousMenu.Show(); } } else { r_MenuItems[i_UserChoice - 1].Show(); } }