/// <summary> /// On deselection, informs the preview window that this object no longer sends preview data to be displayed. /// </summary> public void Deselected() { // Remove the preview window listener. processing.cameraSetup.onPreviewIndexChangeEvent.RemoveListener(OnPreviewIndexChange); // Inform the preview window that this object no longer sends preview data to be displayed. PreviewWindow.RemoveCaller(_renderCallerName); PreviewWindow.RemoveCaller(_evalCallerName); }
/// <summary> /// On deselection, informs the preview window that this object no longer sends preview data to be displayed. /// </summary> public void Deselected() { // Notify the camera setup. cameraSetup.Deselected(); // Remove the preview window listener. cameraSetup.onPreviewIndexChangeEvent.RemoveListener(OnPreviewIndexChange); // Inform the preview window that this object no longer sends preview data to be displayed. PreviewWindow.RemoveCaller(_sourceCallerName); }
public override void Execute(object parameter) { var active = MainViewModel.ActiveDirectoryContainer.ActiveView; if (active.SelectedItem != null) { var pvWindow = new PreviewWindow(false); pvWindow.LoadFile(active.SelectedItem); pvWindow.ShowDialog(); } }
/// <summary> /// On selection, adds listeners and callers for preview. /// </summary> public void Selected() { // Update the rendering queue. UpdateRenderingObjectsList(); // Add a preview window listener. processing.cameraSetup.onPreviewIndexChangeEvent.AddListener(OnPreviewIndexChange); // Inform the preview window that this object will send preview data to be displayed. PreviewWindow.AddCaller(processing.cameraSetup, _renderCallerName); PreviewWindow.AddCaller(processing.cameraSetup, _evalCallerName); // Load the preview images. LoadRenderedViewAsPreview(); }
public Editor(Pat.Project proj) { ProjectReset += ResetActionIndex; AnimationReset += ResetPreviewMode; AnimationReset += ResetEditMode; Project = proj; AnimationFramesUI = new AnimationFrames(this); PreviewWindowUI = new PreviewWindow(this); AnimationListUI = new AnimationList(this); }
/// <summary> /// Updates the preview camera's pose and parameters. /// </summary> public void UpdateCameraModel() { // Render the image and display it in the preview window. if (_previewCameraManager != null && _previewCameraManager.previewCamera != null) { // Set the preview camera to the current model parameters. _previewCameraManager.UpdateCameraModel(cameraModel); // Render the preview and display it. _previewCameraManager.RenderPreviewToTarget(ref _previewCameraManager.targetTexture, false); PreviewWindow.DisplayImage(_previewCallerName, _previewCameraManager.targetTexture, 0); } }
/// <summary> /// On selection, initialize certain properties. /// </summary> public void Selected() { // Notify the camera setup. cameraSetup.Selected(); // Add a preview window listener. cameraSetup.onPreviewIndexChangeEvent.AddListener(OnPreviewIndexChange); // Inform the preview window that this object will send preview data to be displayed. PreviewWindow.AddCaller(cameraSetup, _colorCallerName); PreviewWindow.AddCaller(cameraSetup, _depthCallerName); // Create a preview camera. CreatePreviewCameraFromPrefab(); }
/// <summary> /// On deselection, reset certain properties. /// </summary> public void Deselected() { // Notify the camera setup. cameraSetup.Deselected(); // Destroy any objects created for preview. DestroyPreviewObjects(); // Remove the preview window listener. cameraSetup.onPreviewIndexChangeEvent.RemoveListener(OnPreviewIndexChange); // Inform the preview window that this object no longer sends preview data to be displayed. PreviewWindow.RemoveCaller(_colorCallerName); PreviewWindow.RemoveCaller(_depthCallerName); }
/// <summary> /// Opens the Preview Window, with the clicked image in the middle /// </summary> private void ImageDoubleClicked(object sender, MouseButtonEventArgs e) { ImageDetails curr = Images.Where(x => x.Id == _currentImage).FirstOrDefault(); if (_currentImage == Images.Count - 1) { curr = Images.Where(x => x.Id == _currentImage - 1).FirstOrDefault(); } PreviewWindow previewWindow = new PreviewWindow(curr, Images); previewWindow.ShowDialog(); // show dialog disables the main window }
private async void startLiveViewBtn_Click(object sender, EventArgs e) { if (!isPreviewRunning_) { if (previewWindow_ == null) { previewWindow_ = new PreviewWindow(); previewWindow_.FormClosing += new FormClosingEventHandler( // Perform click will cause calling startLiveViewBtn() method, which stop preview and clean resources (object s, FormClosingEventArgs args) => startLiveViewBtn.PerformClick() ); } liveViewService_.NvrPreviewSettings = new NvrPreviewSettings { PreviewHandleMode = (PreviewHandleType)comboBox5.SelectedIndex, LinkMode = (PreviewLinkModeType)comboBox2.SelectedIndex, StreamType = (uint)numericUpDown1.Value, DisplayBufNum = (uint)numericUpDown2.Value, IsBlocked = checkBox2.Checked, IsPassbackRecord = checkBox1.Checked, PlayerBufSize = parseBufferSize(textBox5.Text), PreviewMode = (PreviewModeType)comboBox4.SelectedIndex, PreviewQuality = (PreviewQualityType)comboBox3.SelectedIndex }; try { liveViewService_.StartLiveView(previewWindow_.GetLiveViewHandle()); } catch (Exception) { return; } startLiveViewBtn.Text = "Stop Live View"; isPreviewRunning_ = true; userInfoGB.Enabled = !isPreviewRunning_; previewSettingsGB.Enabled = !isPreviewRunning_; previewWindow_.Show(this); } else { await stopLiveViewAsync(); isPreviewRunning_ = false; startLiveViewBtn.Text = "Start Live View"; userInfoGB.Enabled = !isPreviewRunning_; previewSettingsGB.Enabled = !isPreviewRunning_; previewWindow_?.ResetLiveView(); previewWindow_?.Dispose(); previewWindow_ = null; } }
public void Close() { if (_fileImagePreviewWindow != null) { if (_fileImagePreviewWindow.IsLoaded) { _fileImagePreviewWindow.Close(); } _fileImagePreviewWindow = null; IsShown = false; } }
/// <inheritdoc/> public override void Selected() { base.Selected(); // If needed, initialize the preview camera. if (_previewCameraManager.previewCamera == null) { Transform previewCameraTransform = new GameObject("PreviewCamera").transform; GeneralToolkit.CreateRenderTexture(ref _previewCameraManager.targetTexture, Vector2Int.one, 0, RenderTextureFormat.ARGB32, false, FilterMode.Point, TextureWrapMode.Clamp); _previewCameraManager.CreatePreviewCamera(gameObject, previewCameraTransform, cameraModel); } // Notify the preview window that this object will send images for preview. PreviewWindow.AddCaller(this, _previewCallerName); // Update the camera model and display the rendered preview. UpdateCameraModel(); }
internal static void OnLoad(PreviewWindow window) { if (SpriteData is null) { return; } PreviewBox = window.ImagePreviewBox; ProcessSprite(); PreviewBox.Image = PreviewBitmap; if (PreviewBitmap is not null) { PreviewBox.Size = PreviewBitmap.Size; } }
private bool SetPreview() { #region SetPreview switch (this._selectedPrevMode) { case PrevMode.directDraw: RSRect rect = new RSRect(); RS_SDK.GetClientRect(PreviewWindow.Handle, ref rect); m_result = RS_SDK.RS_SetViewWindow(this.deviceHandle, PreviewWindow.Handle, rect, false); if (m_result != RS_SDK.RS_SUCCESS) { RS_SDK.RS_GetErrString(m_result, ref m_errorMsg); MsgPanel.Text = m_errorMsg; return(false); } m_prevStopped = false; //ClearAllOverlays.Enabled = true; //DrawOverlay.Enabled = true; PreviewWindow.Invalidate(); PreviewWindow.Show(); break; //case PrevMode.callbackDraw: // m_result = RS_SDK.RS_RegisterPreviewCallback(deviceHandle, previewCallback); // if (m_result != RS_SDK.RS_SUCCESS) // { // RS_SDK.RS_GetErrString(m_result, ref m_errorMsg); // MsgPanel.Text = m_errorMsg; // } // break; //case PrevMode.advCallbackDraw: // m_result = RS_SDK.RS_RegisterAdvPreviewCallback(deviceHandle, advPreviewCallback); // if (m_result != RS_SDK.RS_SUCCESS) // { // RS_SDK.RS_GetErrString(m_result, ref m_errorMsg); // MsgPanel.Text = m_errorMsg; // } // break; default: break; } return(true); #endregion }
/// <summary> /// Invoked when a preview command line switch (\p) is specified. /// </summary> /// <param name="previewWindow">Facilitates previewing the screen saver.</param> protected override void OnShowPreview(PreviewWindow previewWindow) { formScreenSaver.IsPreview = true; #if DEBUG PreviewForm formPreview = new PreviewForm(); PreviewWindow window = new PreviewWindow(formPreview.PreviewAreaHandle); window.Child = formScreenSaver.Handle; formScreenSaver.Show(); Application.Run(formPreview); #else Rectangle rect; NativeMethods.GetClientRect(previewWindow.Handle, out rect); previewWindow.Child = formScreenSaver.Handle; Application.Run(formScreenSaver); #endif }
private static void Preview(EnvDTE.DTE dte, string file, int line) { //Window window = dte.Windows.Item("{9DDABE98-1D02-11D3-89A1-00C04F688DDE}"); //window.Activate(); //dte.MainWindow.SetKind(vsWindowType.vsWindowTypePreview); Window prev = new PreviewWindow(); file = $"\"{file}\""; Console.WriteLine("Opening file: " + file + " on line: " + line); prev.Visible = true; prev.WindowState = vsWindowState.vsWindowStateNormal; prev.Activate(); //dte.ExecuteCommand("File.OpenFile", file); //dte.ExecuteCommand("Edit.GoTo", line.ToString()); }
private void PreviewChanges() { var selectedTms = _tmsCollection.Where(t => t.IsSelected).ToList(); var selectedRulesCount = RulesCollection.Count(r => r.IsSelected); if (selectedTms.Count > 0 && selectedRulesCount > 0) { var serverTms = selectedTms.Where(s => s.IsServerTm).ToList(); if (serverTms.Any()) { var uri = new Uri(_translationMemoryViewModel.Credentials.Url); var translationProvider = new TranslationProviderServer(uri, false, _translationMemoryViewModel.Credentials.UserName, _translationMemoryViewModel.Credentials.Password); //get all tus for selected translation memories foreach (var serverTm in serverTms) { var tus = Tm.ServerBasedTmGetTranslationUnits(translationProvider, serverTm.Path, SourceSearchResults, GetSelectedRules()); if (!_anonymizeTranslationMemories.Exists(n => n.TmPath.Equals(tus.TmPath))) { _anonymizeTranslationMemories.Add(tus); } } } //file based tms foreach (var tm in selectedTms.Where(s => !s.IsServerTm)) { var tus = Tm.FileBaseTmGetTranslationUnits(tm.Path, SourceSearchResults, GetSelectedRules()); if (!_anonymizeTranslationMemories.Exists(n => n.TmPath.Equals(tus.TmPath))) { _anonymizeTranslationMemories.Add(tus); } } var previewWindow = new PreviewWindow(); var previewViewModel = new PreviewWindowViewModel(SourceSearchResults, _anonymizeTranslationMemories, _tmsCollection, _translationMemoryViewModel); previewWindow.DataContext = previewViewModel; previewWindow.Show(); } else { MessageBox.Show(@"Please select at least one translation memory and a rule to preview the changes", "", MessageBoxButtons.OK, MessageBoxIcon.Warning); } }
public BaseMatrixWindow CreateWindow() { PreviewWindow window = ScriptableObject.CreateInstance <PreviewWindow>(); window.plugins = new IPlugin[] { new StatsPlugin(), new ViewPlugin(), new PixelPlugin(), new SlicePlugin(), new ExportPlugin() }; window.preview = this; window.colorize = true; window.relief = true; window.name = "Map Preview"; return(window); }
private void ShowPreview() { PreviewWindow preview = new PreviewWindow(); preview.Owner = this; preview.PathPreviewBefore.Width = Int32.Parse(ReferenceWidth); preview.PathPreviewBefore.Height = Int32.Parse(ReferenceHeight); preview.PathPreviewBefore.Data = Geometry.Parse(InputData); preview.PathPreviewAfter.Width = Int32.Parse(TargetWidth); preview.PathPreviewAfter.Height = Int32.Parse(TargetHeight); preview.PathPreviewAfter.Data = Geometry.Parse(OutputData); preview.SizeToContent = SizeToContent.WidthAndHeight; preview.Show(); }
public static void Show(PreviewWindow thisWnd, Window wnd, MoeItem moeitem, ImageSource imgSource) { if (thisWnd == null) { thisWnd = new PreviewWindow(); thisWnd.Closed += delegate { thisWnd = null; }; thisWnd.Owner = wnd; thisWnd.Width = wnd.Width * 0.85d; thisWnd.Height = wnd.Height * 0.85d; thisWnd.Show(); } else { thisWnd.Activate(); } thisWnd.Init(moeitem, imgSource); }
/// <summary> /// Invoked when a preview command line switch (\p) is specified. /// </summary> /// <param name="previewWindow">Facilitates previewing the screen saver.</param> protected override void OnShowPreview(PreviewWindow previewWindow) { //var windowScreenSaver = new TScreenSaver(); //previewWindow.Child = new WindowInteropHelper(windowScreenSaver).Handle; //// The drawing of this window is, by default, per screen, //// and needs to be aware of previewing. //windowScreenSaver.IsPreview = true; //Application.Current.Run(windowScreenSaver); var windowScreenSaver = new TScreenSaver(); Rectangle rect; NativeMethods.GetClientRect(previewWindow.Handle, out rect); previewWindow.Child = GetWindowHandle(windowScreenSaver); // The drawing of this window is, by default, per screen, // and needs to be aware of previewing. windowScreenSaver.IsPreview = true; Application.Current.Run(windowScreenSaver); }
/// <summary> /// Loads the selected source image as preview. /// </summary> public void LoadSourceImageAsPreview() { if (!Application.isPlaying || _previewSourceImagesLoader == null || _previewSourceImagesLoader.colorData == null || cameraSetup.previewIndex == _lastLoadedPreviewIndex || cameraSetup.cameraModels == null || cameraSetup.cameraModels.Length < 1) { return; } _lastLoadedPreviewIndex = cameraSetup.previewIndex; if (previewSourceTexture != null) { DestroyImmediate(previewSourceTexture); } Vector2Int previewResolution = PreviewWindow.GetPreviewResolution(cameraSetup.cameraModels[_lastLoadedPreviewIndex].pixelResolution); GeneralToolkit.CreateRenderTexture(ref previewSourceTexture, previewResolution, 0, RenderTextureFormat.ARGB32, false, FilterMode.Point); Graphics.Blit(_previewSourceImagesLoader.colorData, previewSourceTexture, _lastLoadedPreviewIndex, 0); int previewMaxIndex = cameraSetup.cameraModels.Length - 1; PreviewWindow.DisplayImage(_sourceCallerName, previewSourceTexture, previewMaxIndex); }
private void LoadUI() { preview = new PreviewWindow(new Rectangle((Constants.SCREEN_WIDTH - PREVIEW_SPL_TOTAL_WIDTH) / 2, (Constants.SCREEN_HEIGHT - PREVIEW_SPL_HEIGHT) / 2, PREVIEW_WIDTH, PREVIEW_SPL_HEIGHT), Color.White); spl = new ScenarioPaginatedList(new Rectangle(preview.Area.X + preview.Area.Width, preview.Area.Y, SPL_WIDTH, PREVIEW_SPL_HEIGHT), Color.DimGray, loader); PaginatedListItem.ContainerArea = spl.Area; spl.ScenarioSelected += Spl_ScenarioSelected; preview.LoadRequested += Preview_LoadRequested; SpriteFont buttonFont = GameRoot.ContentMgr.Load <SpriteFont>("Fonts/DefaultFont"); ButtonPack buttonPack = new ButtonPack() { TexDefault = GameRoot.ContentMgr.Load <Texture2D>("Controls/Buttons/BackButton"), TexHovered = GameRoot.ContentMgr.Load <Texture2D>("Controls/Buttons/BackButtonHovered"), TexSelected = GameRoot.ContentMgr.Load <Texture2D>("Controls/Buttons/BackButtonSelected") }; // Load "Back to menu" button int returnButtonMargin = 10; returnButton = new Button(isOriginAtCenter: false, buttonPack) { Text = BACK_STRING, Dimensions = BACK_BUTTON_SIZE, Position = new Vector2(Constants.SCREEN_WIDTH - BACK_BUTTON_SIZE.X - returnButtonMargin, returnButtonMargin) }; returnButton.Click += ReturnButton_Click; components = new List <Control> { returnButton }; }
public static void ShowWindow() { killWindow = false; if (window == null) { pos = new Vector2(0, 0); if (!dim.HasValue) { dim = new Vector2(Screen.currentResolution.width, Screen.currentResolution.height); } window = ScriptableObject.CreateInstance <PreviewWindow>(); window.maxSize = new Vector2(6000, 4000); window.position = new Rect(pos, dim.Value); window.ShowPopup(); } else { killWindow = true; window.Close(); } }
private void InitiatePreview() { if (PreviewIsOpen) { reloadPreview(null); return; } try { pwindow = new PreviewWindow(); pwindow.ReloadRequested += new ReloadRequestedHandler(reloadPreview); pwindow.Closed += new EventHandler(optimizator); LMD_Document lmdDoc = new LMD_Document(MathBox.getDocument(mbox.Document)); pwindow.loadHTMLToPreview(lmdDoc.toHTML(LMD_Document.RenderingMode.LOCAL)); pwindow.Show(); PreviewIsOpen = true; } catch (Exception ex) { MessageBox.Show(ex.Message, "Error!", MessageBoxButton.OK, MessageBoxImage.Error); } }
public PreviewMovingHandler(PreviewWindow parent, Control ctrl) { _Parent = parent; _Control = ctrl; _PreviewX = ctrl.Width / 2; _PreviewY = ctrl.Height / 2; parent.Render.Transform.X = _PreviewX; parent.Render.Transform.Y = _PreviewY; MovablePreview = new MouseMovable(ctrl, MouseButtons.Middle, _PreviewMovingX, _PreviewMovingY); MovablePreview.OnMovedDiff += delegate(int x, int y) { _PreviewMovingX = x; _PreviewMovingY = y; parent.Render.Transform.X = _PreviewX + _PreviewMovingX; parent.Render.Transform.Y = _PreviewY + _PreviewMovingY; OnSceneMoved(); }; MovablePreview.OnMoveFinished += delegate() { _PreviewX += _PreviewMovingX; _PreviewY += _PreviewMovingY; _PreviewMovingX = 0; _PreviewMovingY = 0; parent.Render.Transform.X = _PreviewX; parent.Render.Transform.Y = _PreviewY; OnSceneMoved(); }; //mouse wheel zoom in/out ctrl.FindForm().MouseWheel += _Control_MouseWheel; ctrl.MouseWheel += _Control_MouseWheel; }
/// <summary> /// On selection, reads source information and displays preview images. /// </summary> public void Selected() { // Notify the camera setup. cameraSetup.Selected(); // Read the source data if necessary. if (cameraSetup.cameraModels == null) { cameraSetup.FindCameraModels(); } // Check whether data has already been processed or bundled. dataHandler.CheckStatusOfDataProcessingAndBundling(out isDataReadyForBundling, out isDataBundled, out processedDataInfo); // Add a preview window listener. cameraSetup.onPreviewIndexChangeEvent.AddListener(OnPreviewIndexChange); // Inform the preview window that this object will send preview data to be displayed. PreviewWindow.AddCaller(cameraSetup, _sourceCallerName); // Load the preview images. LoadSourceImageAsPreview(); // If it exists, inform the rendering component that it has been selected. if (renderingCaller != null) { renderingCaller.Selected(); } }
/* * 获取屏幕下的PageTemplate */ private PageTemplate getScreen(int screenCfgId) { foreach (Window win in App.appWindowList) { string typename = win.GetType().Name; if (typename == "PreviewWindow") { PreviewWindow curr = (PreviewWindow)win; if (curr.screenCfgId == screenCfgId) { return(curr.pageTemplate); } } else if (typename == "MainWindow") { MainWindow curr = (MainWindow)win; if (curr.screenCfgId == screenCfgId) { return(curr.pageTemplate); } } } return(this.pageTemplate1); }
private void button_Click(object sender, RoutedEventArgs e) { //FileInfo file = new FileInfo(@"E:\Users\douglas\Documents\GitHub\WordToHtmlConverterTool\WordToHtmlConverter\Example.docx"); FileInfo file = new FileInfo(FileToConvertTextBox.Text); if (file.Exists) { DirectoryInfo outputDir = new DirectoryInfo(Environment.CurrentDirectory + @"/outDir"); if (!outputDir.Exists) { Directory.CreateDirectory(outputDir.FullName); } var htmlFile = Converter.ToHtml(file.FullName, outputDir.FullName); var uri = new Uri(htmlFile.FullName); PreviewWindow.Navigate(uri); } else { MessageBox.Show("That file does not exist"); } }
public void Show(ICollectionView fractalCollection) { if (_viewModel == null || !Object.ReferenceEquals(_viewModel.FractalCollection, fractalCollection)) { _viewModel = new PreviewWindowViewModel(fractalCollection); } if (_window == null || !_window.IsLoaded) { _viewModel.Plot = null; _viewModel.Title = String.Empty; _window = new PreviewWindow { DataContext = _viewModel }; _window.Show(); } else { _window.DataContext = _viewModel; _window.Activate(); } _viewModel.RenderFractal(); }