public void SetPreviewTexture(UnityTexture2D texture, int width, int height) { m_Texture = new PreviewTexture2D(texture, width, height); m_Zoom = -1; m_ScrollPosition = Vector2.zero; }
public void SetPreviewTexture(UnityTexture2D texture, int width, int height) { m_Texture = new PreviewTexture2D(texture, width, height); }