/// <summary> /// Starts the work. /// </summary> public void StartWork() { if (previewctr != null) { isWorking = true; previewctr.StartWork(); } }
/// <summary> /// Starts the work. /// </summary> public void StartWork() { if (previewctr != null) { isWorking = true; #if !UNITY_WEBGL if (isUseAsynScanThread) { mAsynScanthread = new Thread(asynScanThread); mAsynScanthread.Start(); } #endif previewctr.StartWork(); } }