public void leftButton() { if (screen == PresentScreen.storeMode) { screen = PresentScreen.preparationMode; } else if (screen == PresentScreen.preparationMode) { screen = PresentScreen.storeMode; } }
public void switchStore() { screen = PresentScreen.storeMode; }
public void switchPrepare() { screen = PresentScreen.preparationMode; }
// Use this for initialization void Start() { _storeMode = GameObject.FindGameObjectWithTag("storeFront"); _preparationMode = GameObject.FindGameObjectWithTag("prepArea"); screen = PresentScreen.storeMode; }