public async Task Handle(PresenceUpdated notification, CancellationToken cancellationToken) { var bbq = await _context.GetAll() .FirstOrDefaultAsync(o => o.Id == notification.BarbecueId); if (bbq == null) { _notifications.AddNotification(AppConsts.BarbecueNotFound); return; } bbq.TotalAmount = bbq.TotalAmount - notification.OldValue + notification.Value; if (notification.Paid) { bbq.TotalRaised = bbq.TotalRaised - notification.OldValue + notification.Value; } await _context.Commit(); }
public async Task <Unit> Handle(UpdatePresenceOnBarbecue request, CancellationToken cancellationToken) { var presence = _presences.GetAll() .Include(o => o.Barbecue) .FirstOrDefault(o => o.ParticipantId == request.ParticipantId && o.BarbecueId == request.BarbecueId); if (presence == null) { _notifications.AddNotification(AppConsts.PresenceNotFound); return(Unit.Value); } presence.Barbecue.UpdateDate = DateTime.Now; var oldValue = presence.Value; presence.Value = request.Value; await _presences.Commit(); await _mediator.Publish(PresenceUpdated.Notify(request.BarbecueId, oldValue, presence.Value, request.Paid)); return(Unit.Value); }
public void Should_UpdateBarbecueValues_When_PresenceIsUpdated() { var id = Guid.NewGuid(); var participantId = Guid.NewGuid(); var barbecue = new Barbecue { Id = id, Presences = new List <Presence> { new Presence { ParticipantId = participantId } } }; _context.Setup(o => o.GetAll()).Returns(new AsyncEnumerable <Barbecue>(new List <Barbecue> { barbecue })); _context.Setup(o => o.Commit()); _handler.Handle(PresenceUpdated.Notify(Guid.Empty, 10, 20, true), default).GetAwaiter().GetResult(); Mock.VerifyAll(); }
void OnEvent(string eventname, int seq, JsonNode data) { sequence = seq; switch (eventname) { case "READY": gatewayversion = data.SelectValue <int>("v"); sessionid = data.SelectValue <string>("session_id"); OnConnected(); break; case "RESUMED": OnConnected(); break; case "INVALID_SESSION": Disconnect(1021, "Authentication failure", /*data.SelectValue<bool>("d")*/ false); break; case "CHANNEL_CREATE": ChannelCreated?.Invoke(JSON.Serializer.Read <Channel>(data)); break; case "CHANNEL_UPDATE": ChannelUpdated?.Invoke(JSON.Serializer.Read <Channel>(data)); break; case "CHANNEL_DELETE": ChannelDeleted?.Invoke(JSON.Serializer.Read <Channel>(data)); break; case "CHANNEL_PINS_UPDATED": ChannelPinUpdated?.Invoke(data.SelectValue <string>("channel_id")); break; case "MESSAGE_CREATE": MessageCreated?.Invoke(JSON.Serializer.Read <Message>(data)); break; case "MESSAGE_UPDATE": MessageUpdated?.Invoke(JSON.Serializer.Read <Message>(data)); break; case "MESSAGE_DELETE": MessageDeleted?.Invoke(data.SelectValue <string>("channel_id"), data.SelectValue <string>("id")); break; case "MESSAGE_DELETE_BULK": MessagesDeleted?.Invoke(data.SelectValue <string>("channel_id"), data.SelectValue <string[]>("ids")); break; case "GUILD_CREATE": GuildCreated?.Invoke(JSON.Serializer.Read <Guild>(data)); break; case "GUILD_UPDATE": GuildUpdated?.Invoke(JSON.Serializer.Read <Guild>(data)); break; case "GUILD_DELETE": GuildDeleted?.Invoke(JSON.Serializer.Read <UnavailableGuild>(data)); break; case "GUILD_BAN_ADD": UserBanned?.Invoke(JSON.Serializer.Read <GuildUser>(data)); break; case "GUILD_BAN_REMOVED": UserUnbanned?.Invoke(JSON.Serializer.Read <GuildUser>(data)); break; case "GUILD_EMOJIS_UPDATE": EmojisUpdated?.Invoke(data.SelectValue <string>("guild_id"), JSON.Serializer.Read <Emoji[]>(data["emojis"])); break; case "GUILD_INTEGRATIONS_UPDATE": GuildIntegrationsUpdated?.Invoke(data.SelectValue <string>("guild_id")); break; case "GUILD_MEMBER_ADD": GuildMemberAdded?.Invoke(data.SelectValue <string>("guild_id"), JSON.Serializer.Read <GuildMember>(data)); break; case "GUILD_MEMBER_REMOVE": GuildMemberRemoved?.Invoke(data.SelectValue <string>("guild_id"), JSON.Serializer.Read <User>(data)); break; case "GUILD_MEMBER_UPDATE": GuildMemberUpdated?.Invoke(data.SelectValue <string>("guild_id"), JSON.Serializer.Read <Role[]>(data["roles"]), JSON.Serializer.Read <User>(data["user"]), data.SelectValue <string>("nick")); break; case "GUILD_MEMBERS_CHUNK": GuildMembersChunk?.Invoke(data.SelectValue <string>("guild_id"), JSON.Serializer.Read <GuildMember[]>(data["members"])); break; case "GUILD_ROLE_CREATE": GuildRoleCreated?.Invoke(data.SelectValue <string>("guild_id"), JSON.Serializer.Read <Role>(data["role"])); break; case "GUILD_ROLE_UPDATE": GuildRoleUpdated?.Invoke(data.SelectValue <string>("guild_id"), JSON.Serializer.Read <Role>(data["role"])); break; case "GUILD_ROLE_DELETE": GuildRoleDeleted?.Invoke(data.SelectValue <string>("guild_id"), data.SelectValue <string>("role_id")); break; case "MESSAGE_REACTION_ADD": MessageReactionAdded?.Invoke(data.SelectValue <string>("user_id"), data.SelectValue <string>("channel_id"), data.SelectValue <string>("message_id"), JSON.Serializer.Read <Emoji>(data["emoji"])); break; case "MESSAGE_REACTION_REMOVE": MessageReactionRemoved?.Invoke(data.SelectValue <string>("user_id"), data.SelectValue <string>("channel_id"), data.SelectValue <string>("message_id"), JSON.Serializer.Read <Emoji>(data["emoji"])); break; case "MESSAGE_REACTION_REMOVE_ALL": MessageReactionRemovedAll?.Invoke(data.SelectValue <string>("channel_id"), data.SelectValue <string>("message_id")); break; case "PRESENCE_UPDATE": PresenceUpdated?.Invoke(JSON.Serializer.Read <PresenceUpdate>(data)); break; case "TYPING_START": TypingStarted?.Invoke(data.SelectValue <string>("guild_id"), data.SelectValue <string>("user_id"), data.SelectValue <int>("timestamp").ToDateTime()); break; case "USER_UPDATE": UserUpdated?.Invoke(JSON.Serializer.Read <User>(data)); break; case "VOICE_STATE_UPDATE": VoiceStateUpdated?.Invoke(JSON.Serializer.Read <VoiceState>(data)); break; case "VOICE_SERVER_UPDATE": VoiceServerUpdated?.Invoke(data.SelectValue <string>("token"), data.SelectValue <string>("guild_id"), data.SelectValue <string>("endpoint")); break; case "WEBHOOKS_UPDATE": WebhooksUpdated?.Invoke(data.SelectValue <string>("guild_id"), data.SelectValue <string>("channel_id")); break; default: Logger.Warning(this, $"'{eventname}' event not handled", data.ToString()); break; } }