/// <summary> /// Set presence information for a particular user. Only the following states can be set: /// AVAILABLE, BUSY, ON_THE_PHONE, AWAY. Attempts to set other states will result in a /// 403 FORBIDDEN response. The UNDEFINED value is an error case used to represent the /// case if the value stored in the system cannot be represented by the values known to the /// API. The other states are reserved for future use. /// </summary> /// <param name="uid">User ID.</param> /// <param name="presence">The user's presence.</param> /// <returns>The user's new presence.</returns> public Presence SetPresence(Presence presence) { var symphonyPresence = CreateSymphonyPresence(presence); var result = _apiExecutor.Execute(_presenceApi.V1UserUidPresencePost, (long?)presence.UserId, _authTokens.SessionToken, symphonyPresence); return(PresenceFactory.Create(presence.UserId, result)); }
/// <summary> /// Get presence information about a particular user. /// </summary> /// <param name="uid">User ID.</param> /// <returns>The presence for the user.</returns> public Presence GetPresence(long uid) { try { var presence = _apiExecutor.Execute(_userApi.V1PresenceGet2Async, uid, _authTokens.SessionToken); return(PresenceFactory.Create(uid, presence)); } catch (Exception e) { _log?.LogError(0, e, "An error has occured while trying to retrieve presence information from user {uid}", uid); throw; } }
/// <summary> /// Get presence information about all company (pod) users. The returned data /// is taken from the in-memory cache for performance reasons which means inactive /// users may be omitted from the response. All non-inactive users WILL be returned /// and some inactive users MAY be included. Any omitted user IS inactive. /// </summary> /// <returns>List of presences.</returns> public List <Presence> GetPresences() { var presences = _apiExecutor.Execute(_presenceApi.V1Async, _authTokens.SessionToken); var result = new List <Presence>(); if (presences != null) { foreach (var presence in presences) { result.Add(PresenceFactory.Create(presence)); } } return(result); }
/// <summary> /// Set presence information for a particular user. Only the following states can be set: /// AVAILABLE, BUSY, ON_THE_PHONE, AWAY. Attempts to set other states will result in a /// 403 FORBIDDEN response. The UNDEFINED value is an error case used to represent the /// case if the value stored in the system cannot be represented by the values known to the /// API. The other states are reserved for future use. /// </summary> /// <param name="uid">User ID.</param> /// <param name="presence">The user's presence.</param> /// <returns>The user's new presence.</returns> public Presence SetPresence(Presence presence) { try { var symphonyPresence = CreateSymphonyPresence(presence); //var result = _apiExecutor.Execute(_presenceApi.V1UserUidPresencePost, (long?)presence.UserId, _authTokens.SessionToken, symphonyPresence); var result = _apiExecutor.Execute(_userApi.V1PresencePost2Async, presence.UserId, _authTokens.SessionToken, symphonyPresence); return(PresenceFactory.Create(presence.UserId, result)); } catch (Exception e) { var userId = presence.UserId; _log?.LogError(0, e, "An error has occured while trying to set the presence of user {userId}", userId); throw; } }
/// <summary> /// Get presence information about a particular user. /// </summary> /// <param name="uid">User ID.</param> /// <returns>The presence for the user.</returns> public Presence GetPresence(long uid) { var presence = _apiExecutor.Execute(_presenceApi.V1UserUidPresenceGet, (long?)uid, _authTokens.SessionToken); return(PresenceFactory.Create(uid, presence)); }