public async Task InitGuild(IGuild guild) { if (Languages.ContainsKey(guild.Id)) // If somehow InitGuild is called 2 times for the same guild we ignore it { return; } string guildIdStr = guild.Id.ToString(); if (await R.Db(dbName).Table("Guilds").GetAll(guildIdStr).Count().Eq(0).RunAsync <bool>(conn)) { await R.Db(dbName).Table("Guilds").Insert(R.HashMap("id", guildIdStr) .With("Prefix", "s.") .With("Language", "en") .With("Availability", defaultAvailability) ).RunAsync(conn); } dynamic json = await R.Db(dbName).Table("Guilds").Get(guildIdStr).RunAsync(conn); Languages.Add(guild.Id, (string)json.Language); Prefixs.Add(guild.Id, (string)json.Prefix); string availability = (string)json.Availability; if (availability == null) { Availability.Add(guild.Id, defaultAvailability); } else { string newAvailability = availability; while (newAvailability.Length < defaultAvailability.Length) { newAvailability += "1"; } Availability.Add(guild.Id, newAvailability); } string anonymize = (string)json.Anonymize; if (anonymize != null) { Anonymize.Add(guild.Id, bool.Parse(anonymize)); } else { Anonymize.Add(guild.Id, false); } string anime = (string)json.animeSubscription; if (anime != null && anime != "0") { AnimeSubscription.Add((await guild.GetTextChannelAsync(ulong.Parse(anime)), null)); } string nhentai = (string)json.nhentaiSubscription; if (nhentai != null && nhentai != "0") { NHentaiSubscription.Add((await guild.GetTextChannelAsync(ulong.Parse(nhentai)), Subscription.SubscriptionTags.ParseSubscriptionTags(json.nhentaiSubscriptionTags.ToObject <string[]>(), false))); } }
public async Task InitGuild(ulong guildId) { if (Languages.ContainsKey(guildId)) // If somehow InitGuild is called 2 times for the same guild we ignore it { return; } string guildIdStr = guildId.ToString(); if (await R.Db(dbName).Table("Guilds").GetAll(guildIdStr).Count().Eq(0).RunAsync <bool>(conn)) { await R.Db(dbName).Table("Guilds").Insert(R.HashMap("id", guildIdStr) .With("Prefix", "s.") .With("Language", "en") .With("Availability", defaultAvailability) ).RunAsync(conn); } dynamic json = await R.Db(dbName).Table("Guilds").Get(guildIdStr).RunAsync(conn); Languages.Add(guildId, (string)json.Language); Prefixs.Add(guildId, (string)json.Prefix); string availability = (string)json.Availability; if (availability == null) { Availability.Add(guildId, defaultAvailability); } else { string newAvailability = availability; while (newAvailability.Length < defaultAvailability.Length) { newAvailability += "1"; } Availability.Add(guildId, newAvailability); } }