Exemple #1
0
        public static void Release()
        {
            if (Irradiance != null)
            {
                Irradiance.Release();
                Irradiance = null;
            }

            if (Prefiltered != null)
            {
                Prefiltered.Release();
                Prefiltered = null;
            }
        }
Exemple #2
0
        public static async Task Load()
        {
            int index = selectedIndex;

            if (index < 0)
            {
                index = 0;
            }
            if (index > available.Count - 1)
            {
                index = available.Count - 1;
            }

            if (index >= 0 && index < available.Count)
            {
                string f = available[index];

                string iradpath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Hdri", f, "irradiance.dds");
                string prefpath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Hdri", f, "prefiltered.dds");

                try
                {
                    DDSImage rad = await DDSReader.DDSReader.ReadImageAsync(iradpath);

                    DDSImage pre = await DDSReader.DDSReader.ReadImageAsync(prefpath);

                    App.Current.Dispatcher.Invoke(() =>
                    {
                        Collection <DDSMipMap> mips = (Collection <DDSMipMap>)rad.Frames;

                        if (mips.Count > 0)
                        {
                            var mip     = mips[0];
                            byte[] data = mip.MipmapData[0];
                            if (Irradiance != null)
                            {
                                Irradiance.Release();
                            }

                            Irradiance = new GLTextuer2D(PixelInternalFormat.Rgb16f);
                            Irradiance.Bind();
                            Irradiance.SetData(data, PixelFormat.Rgb, (int)mip.Width, (int)mip.Height);
                            Irradiance.SetFilter((int)TextureMinFilter.Linear, (int)TextureMagFilter.Linear);
                            Irradiance.SetWrap((int)TextureWrapMode.ClampToEdge);
                            GLTextuer2D.Unbind();
                        }

                        mips = (Collection <DDSMipMap>)pre.Frames;

                        if (mips.Count > 0)
                        {
                            if (Prefiltered != null)
                            {
                                Prefiltered.Release();
                            }

                            Prefiltered = new GLTextuer2D(PixelInternalFormat.Rgb16f);
                            Prefiltered.Bind();
                            Prefiltered.SetMaxMipLevel(4);

                            for (int i = 0; i < mips.Count; ++i)
                            {
                                var mip     = mips[i];
                                byte[] data = mip.MipmapData[0];

                                Prefiltered.SetData(data, PixelFormat.Rgb, (int)mip.Width, (int)mip.Height, i);
                            }

                            Prefiltered.SetFilter((int)TextureMinFilter.LinearMipmapLinear, (int)TextureMagFilter.Linear);
                            Prefiltered.SetWrap((int)TextureWrapMode.ClampToEdge);

                            GLTextuer2D.Unbind();
                        }

                        if (OnHdriLoaded != null)
                        {
                            OnHdriLoaded.Invoke(Irradiance, Prefiltered);
                        }
                    });
                }
                catch (Exception e)
                {
                    Log.Error(e);
                }
            }
        }