public override int GetHashCode() { int hash = 1; if (TotalPathLength != 0D) { hash ^= TotalPathLength.GetHashCode(); } if (TotalTime != 0D) { hash ^= TotalTime.GetHashCode(); } if (PreferredAccel != 0D) { hash ^= PreferredAccel.GetHashCode(); } if (PreferredDecel != 0D) { hash ^= PreferredDecel.GetHashCode(); } if (MaxAccel != 0D) { hash ^= MaxAccel.GetHashCode(); } if (MinDecel != 0D) { hash ^= MinDecel.GetHashCode(); } if (SpeedLimitBuffer != 0D) { hash ^= SpeedLimitBuffer.GetHashCode(); } if (SpeedWeight != 0D) { hash ^= SpeedWeight.GetHashCode(); } if (JerkWeight != 0D) { hash ^= JerkWeight.GetHashCode(); } if (ObstacleWeight != 0D) { hash ^= ObstacleWeight.GetHashCode(); } if (UnblockingObstacleCost != 0D) { hash ^= UnblockingObstacleCost.GetHashCode(); } if (stBoundaryConfig_ != null) { hash ^= StBoundaryConfig.GetHashCode(); } return(hash); }
public override int GetHashCode() { int hash = 1; if (PreferredAccel != 0D) { hash ^= PreferredAccel.GetHashCode(); } if (PreferredDecel != 0D) { hash ^= PreferredDecel.GetHashCode(); } if (PreferredJerk != 0D) { hash ^= PreferredJerk.GetHashCode(); } if (MaxAccel != 0D) { hash ^= MaxAccel.GetHashCode(); } if (MaxDecel != 0D) { hash ^= MaxDecel.GetHashCode(); } if (ObstacleBuffer != 0D) { hash ^= ObstacleBuffer.GetHashCode(); } if (SafeDistanceBase != 0D) { hash ^= SafeDistanceBase.GetHashCode(); } if (SafeDistanceRatio != 0D) { hash ^= SafeDistanceRatio.GetHashCode(); } if (FollowingAccelRatio != 0D) { hash ^= FollowingAccelRatio.GetHashCode(); } if (SoftCentricAccelLimit != 0D) { hash ^= SoftCentricAccelLimit.GetHashCode(); } if (HardCentricAccelLimit != 0D) { hash ^= HardCentricAccelLimit.GetHashCode(); } if (HardSpeedLimit != 0D) { hash ^= HardSpeedLimit.GetHashCode(); } if (HardAccelLimit != 0D) { hash ^= HardAccelLimit.GetHashCode(); } if (EnableSafePath != false) { hash ^= EnableSafePath.GetHashCode(); } if (EnablePlanningStartPoint != false) { hash ^= EnablePlanningStartPoint.GetHashCode(); } if (EnableAccelAutoCompensation != false) { hash ^= EnableAccelAutoCompensation.GetHashCode(); } if (KappaPreview != 0D) { hash ^= KappaPreview.GetHashCode(); } if (KappaThreshold != 0D) { hash ^= KappaThreshold.GetHashCode(); } return(hash); }