Exemple #1
0
    /// <summary>
    /// Creates all of entities here and initializes them.
    /// </summary>
    void Start()
    {
        PrefabFactory.Initialize();
        ParticleSystemFactory.Initialize();

        GenerateRegions();

        GeneratePlayers();

        SetupSpotLights();

        SetupCamera();

        AudioManager.instance.PlaySoundEffect(AudioManager.SoundEffect.RoundStart);
    }