/// <summary>
        /// インスタンスを生成します。
        /// </summary>
        /// <param name="screen"></param>
        public PredefinedColorDialog(Screen screen)
            : base(screen)
        {
            PredefinedColors = new List<PredefinedColor>();
            PredefinedColors.AddRange(PredefinedColor.PredefinedColors);
            PredefinedColors.Sort((x, y) => x.Name.CompareTo(y.Name));

            // 開く際に openAnimation で Width を設定するので 0 で初期化します。
            Width = 0;
            ShadowOffset = new Vector2(4);
            Padding = new Thickness(16);

            var stackPanel = new StackPanel(screen)
            {
                Orientation = Orientation.Vertical,
                HorizontalAlignment = HorizontalAlignment.Stretch
            };
            Content = stackPanel;

            tab = new TabControl(screen)
            {
                SelectedIndex = 0
            };
            stackPanel.Children.Add(tab);

            predefinedColorGrid = new PredefinedColorGrid(screen, this)
            {
                HorizontalAlignment = HorizontalAlignment.Stretch,
                VerticalAlignment = VerticalAlignment.Stretch
            };
            tab.Items.Add(predefinedColorGrid);

            predefinedColorList = new PredefinedColorList(screen, this)
            {
                HorizontalAlignment = HorizontalAlignment.Stretch,
                VerticalAlignment = VerticalAlignment.Stretch
            };
            tab.Items.Add(predefinedColorList);

            var separator = ControlUtil.CreateDefaultSeparator(screen);
            stackPanel.Children.Add(separator);

            viewModeButton = ControlUtil.CreateDefaultDialogButton(screen, Strings.ListViewModeButton);
            viewModeButton.Click += OnViewModeButtonClick;
            stackPanel.Children.Add(viewModeButton);

            var sortByNameButton = ControlUtil.CreateDefaultDialogButton(screen, Strings.SortByNameButton);
            sortByNameButton.Click += OnSortByNameClick;
            stackPanel.Children.Add(sortByNameButton);

            var sortByColorButton = ControlUtil.CreateDefaultDialogButton(screen, Strings.SortByColorButton);
            sortByColorButton.Click += OnSortByColorClick;
            stackPanel.Children.Add(sortByColorButton);

            cancelButton = ControlUtil.CreateDefaultDialogButton(screen, Strings.CancelButton);
            cancelButton.Click += (Control s, ref RoutedEventContext c) => Close();
            stackPanel.Children.Add(cancelButton);

            const float windowWidth = 400;

            openAnimation = new FloatLerpAnimation
            {
                Action = (current) => { Width = current; },
                From = 0,
                To = windowWidth,
                Duration = TimeSpan.FromSeconds(0.1f)
            };
            Animations.Add(openAnimation);

            // 閉じる場合には closeAnimation を実行し、その完了で完全に閉じます。
            closeAnimation = new FloatLerpAnimation
            {
                Action = (current) => { Width = current; },
                From = windowWidth,
                To = 0,
                Duration = TimeSpan.FromSeconds(0.1f)
            };
            closeAnimation.Completed += (s, e) => base.Close();
            Animations.Add(closeAnimation);
        }
        /// <summary>
        /// インスタンスを生成します。
        /// </summary>
        /// <param name="screen"></param>
        public PredefinedColorDialog(Screen screen)
            : base(screen)
        {
            PredefinedColors = new List <PredefinedColor>();
            PredefinedColors.AddRange(PredefinedColor.PredefinedColors);
            PredefinedColors.Sort((x, y) => x.Name.CompareTo(y.Name));

            // 開く際に openAnimation で Width を設定するので 0 で初期化します。
            Width        = 0;
            ShadowOffset = new Vector2(4);
            Padding      = new Thickness(16);

            var stackPanel = new StackPanel(screen)
            {
                Orientation         = Orientation.Vertical,
                HorizontalAlignment = HorizontalAlignment.Stretch
            };

            Content = stackPanel;

            tab = new TabControl(screen)
            {
                SelectedIndex = 0
            };
            stackPanel.Children.Add(tab);

            predefinedColorGrid = new PredefinedColorGrid(screen, this)
            {
                HorizontalAlignment = HorizontalAlignment.Stretch,
                VerticalAlignment   = VerticalAlignment.Stretch
            };
            tab.Items.Add(predefinedColorGrid);

            predefinedColorList = new PredefinedColorList(screen, this)
            {
                HorizontalAlignment = HorizontalAlignment.Stretch,
                VerticalAlignment   = VerticalAlignment.Stretch
            };
            tab.Items.Add(predefinedColorList);

            var separator = ControlUtil.CreateDefaultSeparator(screen);

            stackPanel.Children.Add(separator);

            viewModeButton        = ControlUtil.CreateDefaultDialogButton(screen, Strings.ListViewModeButton);
            viewModeButton.Click += OnViewModeButtonClick;
            stackPanel.Children.Add(viewModeButton);

            var sortByNameButton = ControlUtil.CreateDefaultDialogButton(screen, Strings.SortByNameButton);

            sortByNameButton.Click += OnSortByNameClick;
            stackPanel.Children.Add(sortByNameButton);

            var sortByColorButton = ControlUtil.CreateDefaultDialogButton(screen, Strings.SortByColorButton);

            sortByColorButton.Click += OnSortByColorClick;
            stackPanel.Children.Add(sortByColorButton);

            cancelButton        = ControlUtil.CreateDefaultDialogButton(screen, Strings.CancelButton);
            cancelButton.Click += (Control s, ref RoutedEventContext c) => Close();
            stackPanel.Children.Add(cancelButton);

            const float windowWidth = 400;

            openAnimation = new FloatLerpAnimation
            {
                Action   = (current) => { Width = current; },
                From     = 0,
                To       = windowWidth,
                Duration = TimeSpan.FromSeconds(0.1f)
            };
            Animations.Add(openAnimation);

            // 閉じる場合には closeAnimation を実行し、その完了で完全に閉じます。
            closeAnimation = new FloatLerpAnimation
            {
                Action   = (current) => { Width = current; },
                From     = windowWidth,
                To       = 0,
                Duration = TimeSpan.FromSeconds(0.1f)
            };
            closeAnimation.Completed += (s, e) => base.Close();
            Animations.Add(closeAnimation);
        }