public void SetType(PowerUpItemType wt) { ItemDefinition def = PowerUpManager.GetItemDefinition(wt); cubeRend.material.color = def.color; letter.text = def.letter; type = wt; }
static public ItemDefinition GetItemDefinition(PowerUpItemType itemType) { if (itemDict.ContainsKey(itemType)) { return(itemDict[itemType]); } return(new ItemDefinition()); }