// Use this for initialization void Start() { Logger.Log("start potion " + _potionID, Logger.Level.TRACE); if (potionDisplayer == null) { potionDisplayer = transform.parent.GetComponent <PotionsDisplayer>() as PotionsDisplayer; } _imageButton = gameObject.GetComponent <UIImageButton>() as UIImageButton; _uri = getRandomSprite(); setSprite(_uri); }
// Use this for initialization void Start () { Logger.Log("start potion "+_potionID, Logger.Level.TRACE); if(potionDisplayer==null){ potionDisplayer = transform.parent.GetComponent<PotionsDisplayer>() as PotionsDisplayer; } _imageButton = gameObject.GetComponent<UIImageButton>() as UIImageButton; _uri = getRandomSprite(); setSprite(_uri); }