Exemple #1
0
        public void Render(Environment env, Camera cam)
        {
            renderer.Viewport(0, 0, cam.Width, cam.Height);

            // RenderDepthTexture(env, cam);

            renderer.ClearColor(backgroundColor.x, backgroundColor.y, backgroundColor.z, backgroundColor.w);
            renderer.Clear(true, true, false);

            foreach (RenderComponent rc in components)
            {
                rc.Render();
                rc.Update();
            }
            postProcessor.Capture();

            RenderBucket(env, cam, Bucket.Sky);
            RenderBucket(env, cam, Bucket.Opaque);
            RenderBucket(env, cam, Bucket.Transparent);
            RenderBucket(env, cam, Bucket.Particle);

            postProcessor.Release();
            userRender();
        }