public override void Start() { body = GetComponent <Rigidbody2D>(); sprite = transform.Find("nonvaginabody").gameObject; coll = GetComponent <Collider2D>(); target = GameObject.FindWithTag("Player").GetComponent <Transform>(); if (target == null) { Debug.LogError("No object tagged 'Player'"); } postProcessingAnimator = Camera.main.GetComponent <PostProcessingAnimator>(); if (useGlobalPositionForWanderArea) { wanderingAreaStartPosition = wanderingAreaGlobalPosition; } else { wanderingAreaStartPosition = wanderingAreaOffset + (Vector2)transform.position; } base.Start(); normalSpeed = MoveSpeed; }
void Start() { cam = GetComponent <Camera>(); effects = GetComponent <VignetteAndChromaticAberration>(); ppAnimator = GetComponent <PostProcessingAnimator>(); title = GameObject.FindWithTag("Title").gameObject.GetComponent <SpriteRenderer>(); if (target == null) { //Debug.LogWarning("Camera has no target, gonna try to find an object tagged 'Player'"); target = GameObject.FindWithTag("Player").GetComponent <PlayerMovement>(); transform.position = new Vector3(target.transform.position.x, target.transform.position.y, transform.position.z); if (target == null) { Debug.LogError("No object tagged 'Player'"); } } if (GameObject.FindGameObjectWithTag("SaveSystem").GetComponent <SaveSystem>().PillarsDestroyed.Count > 0) { title.enabled = false; ppAnimator.FadeIn(); target.enabled = true; } else { target.enabled = false; StartCoroutine(TitleScreen()); } }
public override void Start() { base.Start(); sonar = GetComponent <SonarTool>(); sonar.sonarSprite = sonarSprite; controller = GetComponent <ControllerContainer>().controller; if (ppAnimator == null) { ppAnimator = GameObject.FindGameObjectWithTag("MainCamera").GetComponent <PostProcessingAnimator>(); } if (AmbientLight) { OriginalALightIntensity = AmbientLight.intensity; OriginalALightRange = AmbientLight.range; } }