public void PostInitialize(object sender, PostGameInitializeEventArgs eventArgs) { _rightClickMenu.AddButton("Quick mine", QuickMine); _rightClickMenu.AddButton("Strip mine entire level", StripMineLevel); _rightClickMenu.AddButton("Keep only required torches", KeepRequiredTorches); s_QuickMineJobType = ModCustomJobs.GetJobType(QuickMineJob.JobName); s_SafeTorchesJobType = ModCustomJobs.GetJobType(SafeTorchesJob.JobName); }