private void TakeAction()
        {
            positionModifier.DeltaPosition = Time.deltaTime * MoveDirection(trend) * speed.Value;
            positionModifier.TakeEffect();

            animatorModifier.TakeEffect();
        }
Exemple #2
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        private void TakeAction()
        {
            positionModifier.DeltaPosition = Time.deltaTime * direction * (speed.Value + accedlerate);
            positionModifier.TakeEffect();

            animatorModifier.TakeEffect();
        }