public void NormilizeDepthWorksAsIntended() { float x = 9999; float y = -9999; x = PositionListener.NormalizeDepth(x); y = PositionListener.NormalizeDepth(y); Assert.That(y < 1, "value y is more than 1"); Assert.That(y > 0, "value y is less than 0"); Assert.That(x < 1, "value x is more than 1"); Assert.That(x > 0, "value x is less than 0"); Assert.That(x > y, "the equallity don't work"); }
public void removeListener(PositionListener listener) { listeners.Remove(listener); }
public void addListener(PositionListener listener) { listeners.AddLast(listener); }
public void removePositionListener(PositionListener listener) { this.wwd.removePositionListener(listener); }
public void addPositionListener(PositionListener listener) { this.wwd.addPositionListener(listener); }
public void addPositionListener(PositionListener positionListener) { positionListenerMgr.addListener(positionListener); }
public Position(ClosedTrade closedTrade, PositionListener positionListener) { this.closedTrade = closedTrade; addPositionListener(positionListener); }