public void Initialize(Location location, Random random, int[] args, bool isLoading) { var obj = Builder.Build(PositionExpression.Generate(location, random)); if (!isLoading || obj.IsStatic) { location.Add(obj); } }
public void Initialize(Location location, Random random, int[] args, bool isLoading) { GameObject.Position = PositionExpression.Generate(location, random); if (!isLoading || GameObject.IsStatic) { location.Add(GameObject); } }