Exemple #1
0
        protected override void OnResponse(Gtk.ResponseType response_id)
        {
            if (response_id == Gtk.ResponseType.Ok)
            {
                Type BlackPlayerEngineType = typeof(LocalPlayer);
                Type WhitePlayerEngineType = typeof(LocalPlayer);

                game.EndGame();

                game.BlackPlayer.Name = BlackPlayerNameEntry.Text;
                game.WhitePlayer.Name = WhitePlayerNameEntry.Text;

                switch (BlackPlayerEngineCB.Active)
                {
                    case 0:
                        BlackPlayerEngineType = typeof(LocalPlayer);
                        break;
                    case 1:
                        BlackPlayerEngineType = typeof(GnuShogiPlayer);
                        break;
                    default:
                        break;
                }
                if (game.BlackPlayerEngine == null || BlackPlayerEngineType != game.BlackPlayerEngine.GetType())
                {
                    if (game.BlackPlayerEngine != null)
                    {
                        game.BlackPlayerEngine.Dispose();
                    }
                    Type[] ArgTypes = new Type[] {  };
                    game.BlackPlayerEngine = (IPlayerEngine)BlackPlayerEngineType.GetConstructor(ArgTypes).Invoke(null);
                }

                switch (WhitePlayerEngineCB.Active)
                {
                    case 0:
                        WhitePlayerEngineType = typeof(LocalPlayer);
                        break;
                    case 1:
                        WhitePlayerEngineType = typeof(GnuShogiPlayer);
                        break;
                    default:
                        break;
                }
                if (game.WhitePlayerEngine == null || WhitePlayerEngineType != game.WhitePlayerEngine.GetType())
                {
                    if (game.WhitePlayerEngine != null)
                    {
                        game.WhitePlayerEngine.Dispose();
                    }
                    Type[] ArgTypes = new Type[] {  };
                    game.WhitePlayerEngine = (IPlayerEngine)WhitePlayerEngineType.GetConstructor(ArgTypes).Invoke(null);
                }

                if (UnlimitedTimeRB.Active)
                {
                    game.GameTime = TimeSpan.MinValue;
                }
                else
                {
                    game.GameTime = new TimeSpan(0, GameTimeEdit.ValueAsInt, 0);
                    game.ByouYomiTime = new TimeSpan(0, 0, ByouYomiTimeEdit.ValueAsInt);
                }

                Position Pos = new Position();
                switch (StartingPositionCB.Active)
                {
                    //standard game
                    case 0:
                        Pos.SetDefaultPosition();
                        break;
                    //position from current game
                    case 1:
                        break;
                    //Lance Handicap
                    case 2:
                        Pos.SetHandicapPosition(Handicaps.Lance);
                        break;
                    //Bishop Handicap
                    case 3:
                        Pos.SetHandicapPosition(Handicaps.Bishop);
                        break;
                    //Rook Handicap
                    case 4:
                        Pos.SetHandicapPosition(Handicaps.Rook);
                        break;
                    //Rook and Lance Handicap
                    case 5:
                        Pos.SetHandicapPosition(Handicaps.RookAndLance);
                        break;
                    //Two Piece Handicap
                    case 6:
                        Pos.SetHandicapPosition(Handicaps.TwoPiece);
                        break;
                    //Four Piece Handicap
                    case 7:
                        Pos.SetHandicapPosition(Handicaps.FourPiece);
                        break;
                    //Five Piece Left Handicap
                    case 8:
                        Pos.SetHandicapPosition(Handicaps.FivePieceLeft);
                        break;
                    //Five Piece Right Handicap
                    case 9:
                        Pos.SetHandicapPosition(Handicaps.FivePieceRight);
                        break;
                    //Six Piece Handicap
                    case 10:
                        Pos.SetHandicapPosition(Handicaps.SixPiece);
                        break;
                    //Eight Piece Handicap
                    case 11:
                        Pos.SetHandicapPosition(Handicaps.EightPiece);
                        break;
                    default:
                        Pos.SetDefaultPosition();
                        break;
                }
                game.Position = Pos;
                Player StartingPlayer = BlackRB.Active ? game.BlackPlayer : game.WhitePlayer;
                Console.WriteLine("OnResponse: starting game");
                game.StartGame(StartingPlayer);
            }

            Destroy();
            base.OnResponse (response_id);
        }