// Use this for initialization void Start() { manager = GameObject.FindGameObjectWithTag("GameManager").GetComponent <PortalManagerSC>(); GSM = GameObject.FindGameObjectWithTag("GameManager").GetComponent <GameSceneManager>(); GBM = GameObject.FindGameObjectWithTag("GameManager").GetComponent <GameBooleanManager>(); if (index % 2 == 0) { AnotherIndex = index + 1; } else { AnotherIndex = index - 1; } this.gameObject.SetActive(false); }
// Use this for initialization void Start() { player = GameObject.FindGameObjectWithTag("Player"); MUM = GetComponent <MainUIManagerSC>(); GSM = GetComponent <GameSceneManager>(); GBM = GetComponent <GameBooleanManager>(); PM = GetComponent <PortalManagerSC>(); AC = player.GetComponent <AnimControl>(); XN_Enegy = GameDataConfig.XN_MaxEnegy; DDH_Enegy = GameDataConfig.DDH_MaxEnegy; JSH_Enegy = GameDataConfig.JSH_MaxEnegy; CSJ_Enegy = GameDataConfig.CSJ_MaxEnegy; cam = Camera.main.GetComponent <Camera>(); GSM.CharState = "RHINOCEROS"; UpdataSkillButton("RHINOCEROS"); }