private void SNESControllerSettings_Load(object sender, EventArgs e) { LimitAnalogChangeCheckBox.Checked = _syncSettings.LimitAnalogChangeSensitivity; _suppressDropdownChangeEvents = true; Port1ComboBox.PopulateFromEnum(_syncSettings.LeftPort); Port2ComboBox.PopulateFromEnum(_syncSettings.RightPort); _suppressDropdownChangeEvents = false; }
private void SNESControllerSettings_Load(object sender, EventArgs e) { _syncSettings = ((LibsnesCore)Global.Emulator).GetSyncSettings().Clone(); LimitAnalogChangeCheckBox.Checked = _syncSettings.LimitAnalogChangeSensitivity; _supressDropdownChangeEvents = true; Port1ComboBox.PopulateFromEnum <LibsnesControllerDeck.ControllerType>(_syncSettings.LeftPort); Port2ComboBox.PopulateFromEnum <LibsnesControllerDeck.ControllerType>(_syncSettings.RightPort); _supressDropdownChangeEvents = false; }
private void SNESControllerSettings_Load(object sender, EventArgs e) { _syncSettings = (Global.Emulator as LibsnesCore).SyncSettings.Clone(); Port1ComboBox.PopulateFromEnum <LibsnesControllerDeck.ControllerType>(_syncSettings.LeftPort); Port2ComboBox.PopulateFromEnum <LibsnesControllerDeck.ControllerType>(_syncSettings.RightPort); }