public static void Init(int nIndividualsPerPopulation, int nElite) { populationMap = new PopulationMap(); populationMap.nIndividualsPerPopulation = nIndividualsPerPopulation; populationMap.nElite = nElite; populationMap.populations = new List<Population>(); Log(); }
private void CreateCollectionMaps() { this.m_PopulationMap = new PopulationMap(this.ResultScenario, this.m_Populations); this.m_ActualDeathMap = new ActualDeathMap(this.ResultScenario, this.m_ActualDeaths); this.m_GrowthRateMap = new GrowthRateMap(this.ResultScenario, this.m_GrowthRates); this.m_GrowthRateMultiplierMap = new GrowthRateMultiplierMap(this.ResultScenario, this.m_GrowthRateMultipliers); this.m_FatalityRateMap = new FatalityRateMap(this.ResultScenario, this.m_FatalityRates); this.m_AttackRateMap = new AttackRateMap(this.ResultScenario, this.m_AttackRates); this.m_ModelTypeMap = new ModelTypeMap(this.ResultScenario, this.m_ModelTypes); this.m_IncubationPeriodMap = new IncubationPeriodMap(this.ResultScenario, this.m_IncubationPeriods); this.m_SymptomPeriodMap = new SymptomPeriodMap(this.ResultScenario, this.m_SymptomPeriods); }